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A second sceCommonDialogInitialize returned 0x80B80004 (ALREADY_INITIALIZED), the code each dialog's own Initialize returns. The common-dialog system initializer returns 0x80B80002 (ALREADY_SYSTEM_INITIALIZED), as shadPS4 and the SDK error names have it, so callers that accept only SCE_OK or ALREADY_SYSTEM_INITIALIZED treated a second call as a failure. The header keeps ALREADY_INITIALIZED for the dialog libraries that return it. The test pins the literal instead of the header constant, and the debt entry records that a repeated call's value is not measured on a console. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
891 B
891 B
libSceCommonDialog technical debt
Silent stubs
Functional
- sceCommonDialogInitialize (libSceCommonDialog) - returning
ALREADY_SYSTEM_INITIALIZED(0x80B80002) from a repeated call is not measured on a console by the project. A third-party PS5 log (obSCEne, firmware 12.40) records two calls,0x0and then0x80b80002; a third call is not covered. The SDK error names, shadPS4 (a PS4 emulator) and SharpProspero give the same value; PPSA09695 compares the result with0x80b80002(call site 0x5F7BD0) and PPSA06327 stops on0x80b80004. Closes when: measured on a PS5, including a third call.