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radeonsi exports MRT0 as 32_AR when alpha-to-coverage is on and no color buffer is bound, so a depth-only draw can depend on that alpha. The decoder now accepts 32_AR and an absent MRT0 target, and reads the MRT0 export format from SPI_SHADER_COL_FORMAT, which it masked to 0 for draws without a color target. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>