mirror of
https://github.com/boykopovar/AnyPS5.git
synced 2026-10-23 09:03:22 -05:00
A dump with sce_sys/playgo-scenario.json and no chunk table already answers every chunk id as installed, but scePlayGoGetChunkId listed only chunk 0. Ghost of Tsushima (PPSA02225) builds its set of installed chunks from that list and never reads its English audio, two of its music archives or its opening movie. scePlayGoGetChunkId now lists ids 0 to 999, the room that title passes. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
266 lines
11 KiB
C++
266 lines
11 KiB
C++
#include <cstdint>
|
|
#include <cstddef>
|
|
#include "SceTypes.hpp"
|
|
#include "prx/libc/include/General.hpp"
|
|
#include <cstdlib>
|
|
#include <cstring>
|
|
#include <filesystem>
|
|
#include <fstream>
|
|
#include <iterator>
|
|
#include <regex>
|
|
#include <set>
|
|
#include <stdexcept>
|
|
#include <string>
|
|
|
|
// The game is fully installed on the host, so every chunk is local and nothing is pending.
|
|
static constexpr int SCE_PLAYGO_ERROR_BAD_POINTER = static_cast<int>(0x80B2000A);
|
|
static constexpr int SCE_PLAYGO_ERROR_BAD_HANDLE = static_cast<int>(0x80B20009);
|
|
static constexpr int PLAYGO_HANDLE = 1;
|
|
static constexpr int8_t PLAYGO_LOCUS_NOT_DOWNLOADED = 0;
|
|
static constexpr int8_t PLAYGO_LOCUS_LOCAL_SLOW = 2;
|
|
static constexpr int8_t PLAYGO_LOCUS_LOCAL_FAST = 3;
|
|
static constexpr uint64_t PLAYGO_LANGUAGE_MASK_ALL = ~0ull;
|
|
static constexpr uint64_t PLAYGO_OPTIONAL_CHUNK_MASK_ALL = ~0ull;
|
|
static constexpr int32_t PLAYGO_INSTALL_SPEED_FULL = 2;
|
|
static constexpr uint32_t PLAYGO_SCENARIO_CHUNK_COUNT = 1000;
|
|
|
|
static int32_t g_installSpeed = PLAYGO_INSTALL_SPEED_FULL;
|
|
|
|
static constexpr int SCE_PLAYGO_ERROR_BAD_CHUNK_ID = static_cast<int>(0x80B2000C);
|
|
static constexpr int SCE_PLAYGO_ERROR_BAD_SIZE = static_cast<int>(0x80B2000B);
|
|
static constexpr int SCE_PLAYGO_ERROR_BAD_LOCUS = static_cast<int>(0x80B20010);
|
|
|
|
struct ChunkTable {
|
|
std::set<uint16_t> ids{0};
|
|
bool defined = false;
|
|
bool scenario = false;
|
|
};
|
|
|
|
static bool ReadPackageChunks(ChunkTable& table) {
|
|
constexpr std::size_t CountOffset = 0x0A;
|
|
std::ifstream file(ResolvePath_nid_no_patch("/app0/sce_sys/playgo-chunk.dat"), std::ios::binary);
|
|
char header[CountOffset + sizeof(uint16_t)]{};
|
|
if (!file) return false;
|
|
const auto unreadable = [] { return std::runtime_error("scePlayGo: sce_sys/playgo-chunk.dat is not a chunk table this library reads (expected a plgx header with a nonzero chunk count)"); };
|
|
if (!file.read(header, sizeof(header)) || std::memcmp(header, "plgx", 4) != 0) throw unreadable();
|
|
uint16_t count = 0;
|
|
std::memcpy(&count, header + CountOffset, sizeof(count));
|
|
if (count == 0) throw unreadable();
|
|
for (uint32_t id = 0; id < count; ++id) table.ids.insert(static_cast<uint16_t>(id));
|
|
table.defined = true;
|
|
return true;
|
|
}
|
|
|
|
static void RejectUnreadablePlayGoFiles() {
|
|
std::error_code error;
|
|
const std::filesystem::path directory = ResolvePath_nid_no_patch("/app0/sce_sys");
|
|
for (const auto& entry : std::filesystem::directory_iterator(directory, error)) {
|
|
const auto name = entry.path().filename().string();
|
|
if (name.rfind("playgo-", 0) == 0)
|
|
throw std::runtime_error("scePlayGo: sce_sys/" + name + " is present but no chunk table (playgo-chunk.dat) or scenario file (playgo-scenario.json) is, so the chunk ids are unknown");
|
|
}
|
|
}
|
|
|
|
static const ChunkTable& Chunks() {
|
|
static const ChunkTable chunks = [] {
|
|
ChunkTable table;
|
|
std::ifstream file(ResolvePath_nid_no_patch("/app0/playgo-chunkdefs.xml"));
|
|
if (!file) {
|
|
if (ReadPackageChunks(table)) return table;
|
|
table.scenario = std::ifstream(ResolvePath_nid_no_patch("/app0/sce_sys/playgo-scenario.json")).good();
|
|
if (!table.scenario) RejectUnreadablePlayGoFiles();
|
|
else for (uint32_t id = 1; id < PLAYGO_SCENARIO_CHUNK_COUNT; ++id) table.ids.insert(static_cast<uint16_t>(id));
|
|
return table;
|
|
}
|
|
table.defined = true;
|
|
auto& result = table.ids;
|
|
const std::string text((std::istreambuf_iterator<char>(file)), std::istreambuf_iterator<char>());
|
|
static const std::regex chunk(R"re(<chunk\s+id="(\d+)")re");
|
|
for (auto it = std::sregex_iterator(text.begin(), text.end(), chunk); it != std::sregex_iterator(); ++it)
|
|
result.insert(static_cast<uint16_t>(std::stoul((*it)[1].str())));
|
|
static const std::regex defaultChunk(R"re(default_chunk="(\d+)")re");
|
|
std::smatch match;
|
|
if (std::regex_search(text, match, defaultChunk)) {
|
|
const auto last = std::stoul(match[1].str());
|
|
for (unsigned long id = 0; id <= last && id <= 0xFFFF; ++id) result.insert(static_cast<uint16_t>(id));
|
|
}
|
|
return table;
|
|
}();
|
|
return chunks;
|
|
}
|
|
|
|
enum class UnlistedChunkAnswer { Stop, Installed, Absent };
|
|
|
|
static UnlistedChunkAnswer UnlistedChunks() {
|
|
static const UnlistedChunkAnswer answer = [] {
|
|
const char* text = std::getenv("APS5_PLAYGO_UNLISTED_CHUNKS");
|
|
if (text == nullptr || text[0] == '\0') return UnlistedChunkAnswer::Stop;
|
|
const std::string value(text);
|
|
if (value == "installed") return UnlistedChunkAnswer::Installed;
|
|
if (value == "absent") return UnlistedChunkAnswer::Absent;
|
|
throw std::runtime_error("scePlayGo: APS5_PLAYGO_UNLISTED_CHUNKS must be installed or absent, not \"" + value + "\"");
|
|
}();
|
|
return answer;
|
|
}
|
|
|
|
static bool IsKnownChunk(uint16_t id) {
|
|
const auto& chunks = Chunks();
|
|
if (chunks.defined) return chunks.ids.contains(id);
|
|
if (chunks.scenario || id == 0) return true;
|
|
switch (UnlistedChunks()) {
|
|
case UnlistedChunkAnswer::Installed: return true;
|
|
case UnlistedChunkAnswer::Absent: return false;
|
|
case UnlistedChunkAnswer::Stop: break;
|
|
}
|
|
throw std::runtime_error("scePlayGo: sce_sys/playgo-chunk.dat and sce_sys/playgo-scenario.json are missing, so chunk ID " + std::to_string(id) + " cannot be checked; set APS5_PLAYGO_UNLISTED_CHUNKS=installed or =absent to answer for this dump");
|
|
}
|
|
|
|
static int ValidateChunks(const uint16_t* chunk_ids, uint32_t number_of_entries) {
|
|
if (!chunk_ids) return SCE_PLAYGO_ERROR_BAD_POINTER;
|
|
if (number_of_entries == 0) return SCE_PLAYGO_ERROR_BAD_SIZE;
|
|
for (uint32_t index = 0; index < number_of_entries; ++index)
|
|
if (!IsKnownChunk(chunk_ids[index])) return SCE_PLAYGO_ERROR_BAD_CHUNK_ID;
|
|
return 0;
|
|
}
|
|
|
|
extern "C" {
|
|
|
|
int APS5_VABI scePlayGoClose(int handle) {
|
|
if (handle != PLAYGO_HANDLE) return SCE_PLAYGO_ERROR_BAD_HANDLE;
|
|
return 0;
|
|
}
|
|
|
|
int APS5_VABI scePlayGoGetChunkId(int handle, uint16_t* out_chunk_id_list, uint32_t number_of_entries, uint32_t* out_entries) {
|
|
if (handle != PLAYGO_HANDLE) return SCE_PLAYGO_ERROR_BAD_HANDLE;
|
|
if (!out_entries) return SCE_PLAYGO_ERROR_BAD_POINTER;
|
|
const auto& valid = Chunks().ids;
|
|
if (!out_chunk_id_list) {
|
|
*out_entries = static_cast<uint32_t>(valid.size());
|
|
return 0;
|
|
}
|
|
uint32_t written = 0;
|
|
for (const auto id : valid) {
|
|
if (written == number_of_entries) break;
|
|
out_chunk_id_list[written++] = id;
|
|
}
|
|
*out_entries = written;
|
|
return 0;
|
|
}
|
|
|
|
int APS5_VABI scePlayGoGetEta(int handle, const uint16_t* chunk_ids, uint32_t number_of_entries, int64_t* out_eta) {
|
|
if (handle != PLAYGO_HANDLE) return SCE_PLAYGO_ERROR_BAD_HANDLE;
|
|
if (!out_eta) return SCE_PLAYGO_ERROR_BAD_POINTER;
|
|
if (const int error = ValidateChunks(chunk_ids, number_of_entries)) return error;
|
|
*out_eta = 0;
|
|
return 0;
|
|
}
|
|
|
|
int APS5_VABI scePlayGoGetInstallChunkId(int handle, uint16_t* out_chunk_id_list, uint32_t number_of_entries, uint32_t* out_entries) {
|
|
return scePlayGoGetChunkId(handle, out_chunk_id_list, number_of_entries, out_entries);
|
|
}
|
|
|
|
int APS5_VABI scePlayGoGetInstallSpeed(int handle, int32_t* out_speed) {
|
|
if (handle != PLAYGO_HANDLE) return SCE_PLAYGO_ERROR_BAD_HANDLE;
|
|
if (!out_speed) return SCE_PLAYGO_ERROR_BAD_POINTER;
|
|
*out_speed = g_installSpeed;
|
|
return 0;
|
|
}
|
|
|
|
int APS5_VABI scePlayGoGetLanguageMask(int handle, uint64_t* out_language_mask) {
|
|
if (handle != PLAYGO_HANDLE) return SCE_PLAYGO_ERROR_BAD_HANDLE;
|
|
if (!out_language_mask) return SCE_PLAYGO_ERROR_BAD_POINTER;
|
|
*out_language_mask = PLAYGO_LANGUAGE_MASK_ALL;
|
|
return 0;
|
|
}
|
|
|
|
int APS5_VABI scePlayGoGetLocus(int handle, const uint16_t* chunk_ids, uint32_t number_of_entries, int8_t* out_loci) {
|
|
if (handle != PLAYGO_HANDLE) return SCE_PLAYGO_ERROR_BAD_HANDLE;
|
|
if (!out_loci) return SCE_PLAYGO_ERROR_BAD_POINTER;
|
|
if (const int error = ValidateChunks(chunk_ids, number_of_entries)) return error;
|
|
for (uint32_t index = 0; index < number_of_entries; ++index) out_loci[index] = PLAYGO_LOCUS_LOCAL_FAST;
|
|
return 0;
|
|
}
|
|
|
|
int APS5_VABI scePlayGoGetOptionalChunk(int handle, int32_t type, PlayGoOptionalChunk* option) {
|
|
if (handle != PLAYGO_HANDLE) return SCE_PLAYGO_ERROR_BAD_HANDLE;
|
|
(void)type;
|
|
if (!option) return SCE_PLAYGO_ERROR_BAD_POINTER;
|
|
option->bitmask = PLAYGO_OPTIONAL_CHUNK_MASK_ALL;
|
|
return 0;
|
|
}
|
|
|
|
int APS5_VABI scePlayGoGetProgress(int handle, const uint16_t* chunk_ids, uint32_t number_of_entries, PlayGoProgress* out_progress) {
|
|
if (handle != PLAYGO_HANDLE) return SCE_PLAYGO_ERROR_BAD_HANDLE;
|
|
if (!out_progress) return SCE_PLAYGO_ERROR_BAD_POINTER;
|
|
if (const int error = ValidateChunks(chunk_ids, number_of_entries)) return error;
|
|
out_progress->progress_size = 1;
|
|
out_progress->total_size = 1;
|
|
return 0;
|
|
}
|
|
|
|
int APS5_VABI scePlayGoGetSupportedOptionalChunk(int handle, int32_t type, PlayGoOptionalChunk* option) {
|
|
if (handle != PLAYGO_HANDLE) return SCE_PLAYGO_ERROR_BAD_HANDLE;
|
|
(void)type;
|
|
if (!option) return SCE_PLAYGO_ERROR_BAD_POINTER;
|
|
option->bitmask = PLAYGO_OPTIONAL_CHUNK_MASK_ALL;
|
|
return 0;
|
|
}
|
|
|
|
int APS5_VABI scePlayGoGetToDoList(int handle, PlayGoToDo* out_todo_list, uint32_t number_of_entries, uint32_t* out_entries) {
|
|
if (handle != PLAYGO_HANDLE) return SCE_PLAYGO_ERROR_BAD_HANDLE;
|
|
(void)out_todo_list;
|
|
(void)number_of_entries;
|
|
if (!out_entries) return SCE_PLAYGO_ERROR_BAD_POINTER;
|
|
*out_entries = 0;
|
|
return 0;
|
|
}
|
|
|
|
int APS5_VABI scePlayGoInitialize(const PlayGoInitParams* init) {
|
|
if (!init) return SCE_PLAYGO_ERROR_BAD_POINTER;
|
|
return 0;
|
|
}
|
|
|
|
int APS5_VABI scePlayGoOpen(int* out_handle, const void* param) {
|
|
(void)param;
|
|
if (!out_handle) return SCE_PLAYGO_ERROR_BAD_POINTER;
|
|
*out_handle = PLAYGO_HANDLE;
|
|
return 0;
|
|
}
|
|
|
|
int APS5_VABI scePlayGoPrefetch(int handle, const uint16_t* chunk_ids, uint32_t number_of_entries, int8_t minimum_locus) {
|
|
if (handle != PLAYGO_HANDLE) return SCE_PLAYGO_ERROR_BAD_HANDLE;
|
|
(void)minimum_locus;
|
|
return ValidateChunks(chunk_ids, number_of_entries);
|
|
}
|
|
|
|
int APS5_VABI scePlayGoPrefetchOptionalChunk(int handle, int32_t type, const PlayGoOptionalChunk* option) {
|
|
if (handle != PLAYGO_HANDLE) return SCE_PLAYGO_ERROR_BAD_HANDLE;
|
|
(void)type;
|
|
(void)option;
|
|
return 0;
|
|
}
|
|
|
|
int APS5_VABI scePlayGoSetInstallSpeed(int handle, int32_t speed) {
|
|
if (handle != PLAYGO_HANDLE) return SCE_PLAYGO_ERROR_BAD_HANDLE;
|
|
g_installSpeed = speed;
|
|
return 0;
|
|
}
|
|
|
|
int APS5_VABI scePlayGoSetToDoList(int handle, const PlayGoToDo* todo_list, uint32_t number_of_entries) {
|
|
if (handle != PLAYGO_HANDLE) return SCE_PLAYGO_ERROR_BAD_HANDLE;
|
|
if (!todo_list) return SCE_PLAYGO_ERROR_BAD_POINTER;
|
|
if (number_of_entries == 0) return SCE_PLAYGO_ERROR_BAD_SIZE;
|
|
for (uint32_t index = 0; index < number_of_entries; ++index) {
|
|
if (!IsKnownChunk(todo_list[index].chunk_id)) return SCE_PLAYGO_ERROR_BAD_CHUNK_ID;
|
|
const int8_t locus = todo_list[index].locus;
|
|
if (locus != PLAYGO_LOCUS_NOT_DOWNLOADED && locus != PLAYGO_LOCUS_LOCAL_SLOW && locus != PLAYGO_LOCUS_LOCAL_FAST) return SCE_PLAYGO_ERROR_BAD_LOCUS;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int APS5_VABI scePlayGoTerminate(void) {
|
|
return 0;
|
|
}
|
|
|
|
}
|