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The PS4 firmware 11.00 libSceNgs2.sprx stores matrix levels clamped to -4..4, keeps NaN, and rejects a level count of 0. Levels were stored unclamped, so a level of 8 played twice as loud as on the console, and a count of 0 cleared the matrix. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>