Files
AnyPS5/docs/dev
Josip Parlov d68d797c76 fix(libScePad): return 0 from n3kSX62fgNo after scePadInit, with a pad open or not
The OS 10.01 system module checks only that the library is initialised,
then sends a per-process value to ShellCore over Mbus and returns 0 when
that call succeeds. It does not look at pad handles, so the throw while a
pad is open is gone. 0x809200ff, measured in a process that is not a game,
is the failed Mbus call; a game process is assumed to get 0.
2026-10-19 15:06:08 +02:00
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