Files
AnyPS5/core/libs/prx/libSceIdu/Export.cpp
T

49 lines
868 B
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceIduGetEnv() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceIduInit() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceIduInstallPkg() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceIduIsAppInstalled() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceIduIsRifInstalled() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceIduIsStaffMode() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceIduReboot() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceIduTerm() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
}