Files
AnyPS5/core/libs/prx/libSceNpRemotePlaySessionSignaling/Export.cpp
T

59 lines
1.3 KiB
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceNpRemotePlaySessionSignalingCreateJoinSession() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceNpRemotePlaySessionSignalingGetConnectionStatus() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceNpRemotePlaySessionSignalingGetCustomProperty() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceNpRemotePlaySessionSignalingGetLocalNetInfo() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceNpRemotePlaySessionSignalingGetMemoryInfo() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceNpRemotePlaySessionSignalingInitialize() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceNpRemotePlaySessionSignalingJoinSession() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceNpRemotePlaySessionSignalingLeaveSession() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceNpRemotePlaySessionSignalingSetCustomProperty() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceNpRemotePlaySessionSignalingTerminate() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
}