Files
AnyPS5/core/libs/prx/libSceS3da/Export.cpp
T

31 lines
631 B
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
struct S3daInfo;
extern "C" {
int APS5_VABI sceS3daClose(std::uint32_t port) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceS3daGetInfo(std::uint32_t port, S3daInfo* info) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceS3daOpen(std::uint32_t port) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceS3daSendData(std::uint32_t port, const void* data, std::uint32_t size) {
NotImplemented_nid_no_patch(__func__);
return 0;
}
}