mirror of
https://github.com/boykopovar/AnyPS5.git
synced 2026-10-22 08:33:12 -05:00
326 lines
20 KiB
C++
326 lines
20 KiB
C++
#include "prx/libc/include/general/VabiMacros.hpp"
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#include "SceTypes.hpp"
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#include <cstdint>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <stdexcept>
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#include <string>
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extern "C" {
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int APS5_VABI sceNpGetAccountCountryA(int user_id, void* country_code);
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int APS5_VABI sceNpGetNpId(int user_id, NpId* np_id);
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int APS5_VABI sceNpGetOnlineId(int user_id, NpOnlineId* online_id);
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int APS5_VABI sceNpGetUserIdByAccountId(std::uint64_t account_id, int* user_id);
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int APS5_VABI sceNpUnknown_8weiQyIdI3A(int userId, const NpOnlineId* buffer);
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int APS5_VABI sceNpUnknown_WxLcN76q19o(void);
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int APS5_VABI sceNpGetAccountCountry(const NpOnlineId* online_id, void* country_code);
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int APS5_VABI sceNpGetAccountDateOfBirth(const NpOnlineId* online_id, void* date_of_birth);
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int APS5_VABI sceNpGetAccountLanguage(int req_id, const NpOnlineId* online_id, void* language);
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int APS5_VABI sceNpGetParentalControlInfo(int req_id, const NpOnlineId* online_id, std::int8_t* age, void* info);
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int APS5_VABI sceNpGetUserIdByOnlineId(const NpOnlineId* online_id, int* user_id);
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int APS5_VABI sceNpCheckPlus(int req_id, const void* param, void* result);
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int APS5_VABI sceNpNotifyPlusFeature(const void* param);
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int APS5_VABI sceNpGetAccountId(const NpOnlineId* online_id, std::uint64_t* account_id);
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int APS5_VABI sceNpSetGamePresenceOnline(int req_id, const NpOnlineId* online_id, std::uint32_t presence);
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int APS5_VABI sceNpRegisterPlusEventCallback(void* callback, void* userdata);
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int APS5_VABI sceNpUnregisterPlusEventCallback(void);
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}
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extern "C" {
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int APS5_VABI sceNpCreateRequest(void);
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int APS5_VABI sceNpCreateAsyncRequest(const NpCreateAsyncRequestParameter* param);
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int APS5_VABI sceNpDeleteRequest(int reqId);
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int APS5_VABI sceNpSetTimeout(int reqId, std::int32_t resolveRetry, std::uint32_t resolveTimeout,
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std::uint32_t connTimeout, std::uint32_t sendTimeout, std::uint32_t recvTimeout);
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}
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extern "C" {
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int APS5_VABI sceNpCheckCallback(void);
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int APS5_VABI sceNpRegisterStateCallback(void* callback, void* userdata);
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int APS5_VABI sceNpUnregisterStateCallback(void);
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int APS5_VABI sceNpRegisterStateCallbackA(void* callback, void* userdata);
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int APS5_VABI sceNpUnregisterStateCallbackA(int callbackId);
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int APS5_VABI sceNpRegisterNpReachabilityStateCallback(void* callback, void* userdata);
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void APS5_VABI sceNpRegisterGamePresenceCallback(void* callback, void* userdata);
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int APS5_VABI sceNpUnregisterNpReachabilityStateCallback(void);
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}
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namespace {
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constexpr int InvalidArgument = static_cast<int>(0x80550003u);
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constexpr int SignedOut = static_cast<int>(0x80550006u);
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constexpr int UserNotFound = static_cast<int>(0x80550007u);
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constexpr int AlreadyRegistered = static_cast<int>(0x80550008u);
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constexpr int NotRegistered = static_cast<int>(0x80550009u);
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constexpr int RequestNotFound = static_cast<int>(0x80550014u);
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void Require(bool condition, const char* message) {
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if (!condition) {
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std::fprintf(stderr, "NpManager: %s\n", message);
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std::abort();
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}
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}
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struct StateCall {
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int calls;
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int userId;
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std::uint32_t state;
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NpId* npId;
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void* userdata;
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};
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constexpr int InitialUserId = 0x10000000;
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constexpr std::uint32_t StateSignedOut = 1;
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StateCall stateCallsA[9];
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StateCall legacyStateCall;
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template <int Index>
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void APS5_VABI StateCallbackA(int userId, std::uint32_t state, void* userdata) {
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stateCallsA[Index] = {stateCallsA[Index].calls + 1, userId, state, nullptr, userdata};
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}
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void APS5_VABI LegacyStateCallback(int userId, std::uint32_t state, NpId* npId, void* userdata) {
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legacyStateCall = {legacyStateCall.calls + 1, userId, state, npId, userdata};
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}
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bool SignedOutOnce(const StateCall& call, void* userdata) {
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return call.calls == 1 && call.userId == InitialUserId && call.state == StateSignedOut &&
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call.npId == nullptr && call.userdata == userdata;
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}
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void APS5_VABI AbortingGamePresenceCallback(const void*, const void*, void*) {
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std::abort();
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}
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void APS5_VABI AbortingReachabilityCallback(int, std::uint32_t, void*) {
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std::fprintf(stderr, "NpManager: the reachability callback was called\n");
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std::abort();
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}
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struct SelfUnregister {
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int id;
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int calls;
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int result;
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};
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void APS5_VABI SelfUnregisteringCallback(int, std::uint32_t, void* userdata) {
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auto* context = static_cast<SelfUnregister*>(userdata);
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++context->calls;
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context->result = sceNpUnregisterStateCallbackA(context->id);
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}
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void CheckStateCallbacksA() {
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constexpr int CallbackMax = static_cast<int>(0x8055001Du);
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void* const callbacks[] = {
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reinterpret_cast<void*>(&StateCallbackA<0>), reinterpret_cast<void*>(&StateCallbackA<1>),
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reinterpret_cast<void*>(&StateCallbackA<2>), reinterpret_cast<void*>(&StateCallbackA<3>),
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reinterpret_cast<void*>(&StateCallbackA<4>), reinterpret_cast<void*>(&StateCallbackA<5>),
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reinterpret_cast<void*>(&StateCallbackA<6>), reinterpret_cast<void*>(&StateCallbackA<7>),
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reinterpret_cast<void*>(&StateCallbackA<8>),
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};
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int userdata[9]{};
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Require(sceNpRegisterStateCallbackA(nullptr, &userdata[0]) == InvalidArgument, "null state callback");
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int ids[8]{};
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ids[0] = sceNpRegisterStateCallbackA(callbacks[0], &userdata[0]);
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Require(ids[0] >= 1 && ids[0] <= 8, "state callback id outside 1..8");
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Require(sceNpRegisterStateCallbackA(callbacks[0], &userdata[1]) == AlreadyRegistered, "duplicate state callback");
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Require(stateCallsA[0].calls == 0, "registering calls the state callback");
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Require(sceNpRegisterNpReachabilityStateCallback(reinterpret_cast<void*>(&AbortingReachabilityCallback), nullptr) == 0,
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"registering the reachability callback");
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sceNpRegisterGamePresenceCallback(nullptr, nullptr);
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sceNpRegisterGamePresenceCallback(reinterpret_cast<void*>(&AbortingGamePresenceCallback), &userdata[0]);
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Require(sceNpCheckCallback() == 0, "sceNpCheckCallback failed");
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Require(SignedOutOnce(stateCallsA[0], &userdata[0]), "sceNpCheckCallback must deliver SIGNED_OUT once");
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Require(sceNpUnregisterNpReachabilityStateCallback() == 0, "unregistering the reachability callback");
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Require(sceNpCheckCallback() == 0, "second sceNpCheckCallback failed");
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Require(stateCallsA[0].calls == 1, "the second sceNpCheckCallback delivered the state again");
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for (int index = 1; index < 8; ++index) {
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ids[index] = sceNpRegisterStateCallbackA(callbacks[index], &userdata[index]);
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Require(ids[index] >= 1 && ids[index] <= 8, "state callback id outside 1..8");
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for (int other = 0; other < index; ++other) {
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Require(ids[index] != ids[other], "two state callbacks got the same id");
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}
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}
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Require(sceNpRegisterStateCallbackA(callbacks[8], &userdata[8]) == CallbackMax, "ninth state callback");
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Require(sceNpCheckCallback() == 0, "sceNpCheckCallback failed with eight callbacks");
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for (int index = 0; index < 8; ++index) {
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Require(SignedOutOnce(stateCallsA[index], &userdata[index]), "each callback gets SIGNED_OUT once");
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}
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Require(stateCallsA[8].calls == 0, "a rejected callback was called");
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Require(sceNpUnregisterStateCallbackA(0) == InvalidArgument, "callback id 0");
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Require(sceNpUnregisterStateCallbackA(9) == InvalidArgument, "callback id 9");
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Require(sceNpUnregisterStateCallbackA(ids[3]) == 0, "unregistering one state callback");
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for (int index = 0; index < 8; ++index) {
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if (index == 3) continue;
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Require(sceNpRegisterStateCallbackA(callbacks[index], &userdata[index]) == AlreadyRegistered,
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"unregistering one id removed another callback");
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}
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Require(sceNpRegisterStateCallbackA(callbacks[3], &userdata[3]) == ids[3], "registering again takes the freed slot");
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Require(sceNpCheckCallback() == 0, "sceNpCheckCallback failed after registering again");
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for (int index = 0; index < 8; ++index) {
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Require(stateCallsA[index].calls == (index == 3 ? 2 : 1), "only the registration made again gets SIGNED_OUT");
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}
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for (int index = 0; index < 8; ++index) {
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Require(sceNpUnregisterStateCallbackA(ids[index]) == 0, "unregistering a state callback");
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}
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Require(sceNpUnregisterStateCallbackA(ids[0]) == NotRegistered, "unregistering a state callback twice");
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const int removed = sceNpRegisterStateCallbackA(callbacks[8], &userdata[8]);
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Require(removed >= 1 && removed <= 8, "a freed slot is reused");
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Require(sceNpUnregisterStateCallbackA(removed) == 0, "unregistering before sceNpCheckCallback");
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Require(sceNpCheckCallback() == 0, "sceNpCheckCallback failed with no callbacks");
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Require(stateCallsA[8].calls == 0, "an unregistered callback was called");
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SelfUnregister self{};
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self.id = sceNpRegisterStateCallbackA(reinterpret_cast<void*>(&SelfUnregisteringCallback), &self);
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Require(self.id >= 1 && self.id <= 8, "state callback id outside 1..8");
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Require(sceNpCheckCallback() == 0, "sceNpCheckCallback failed with a callback that unregisters itself");
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Require(self.calls == 1 && self.result == 0, "a state callback must be able to unregister itself");
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Require(sceNpUnregisterStateCallbackA(self.id) == NotRegistered, "the callback did not unregister itself");
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}
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void CheckLegacyStateCallback() {
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int userdata = 0;
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NpId sentinel{};
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auto* callback = reinterpret_cast<void*>(&LegacyStateCallback);
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Require(sceNpUnregisterStateCallback() == NotRegistered, "unregistering with no legacy callback");
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Require(sceNpRegisterStateCallback(nullptr, &userdata) == InvalidArgument, "null legacy callback");
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Require(sceNpRegisterStateCallback(callback, &userdata) == 0, "registering the legacy callback");
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Require(sceNpRegisterStateCallback(callback, nullptr) == AlreadyRegistered, "duplicate legacy callback");
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legacyStateCall.npId = &sentinel;
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Require(sceNpCheckCallback() == 0, "sceNpCheckCallback failed with the legacy callback");
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Require(SignedOutOnce(legacyStateCall, &userdata), "the legacy callback must get SIGNED_OUT with no NpId");
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Require(sceNpCheckCallback() == 0, "second sceNpCheckCallback failed with the legacy callback");
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Require(legacyStateCall.calls == 1, "the legacy callback got the state again");
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Require(sceNpUnregisterStateCallback() == 0, "unregistering the legacy callback");
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Require(sceNpUnregisterStateCallback() == NotRegistered, "unregistering the legacy callback twice");
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}
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void CheckRequestTimeouts() {
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Require(sceNpSetTimeout(0x7fffffff, 2, 0, 0, 0, 0) == RequestNotFound, "never created request");
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Require(sceNpSetTimeout(0x7fffffff, 0, 0, 0, 0, 0) == InvalidArgument, "arguments checked before the request");
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const int requestId = sceNpCreateRequest();
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Require(requestId > 0, "sceNpCreateRequest must return a positive request id");
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Require(sceNpSetTimeout(requestId, 2, 1000000, 10000000, 10000000, 10000000) == 0, "minimum timeouts");
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Require(sceNpSetTimeout(requestId, 0, 0, 0, 0, 30000000) == 0, "only the receive timeout");
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Require(sceNpSetTimeout(requestId, 3, 0, 0, 0, 0) == 0, "only the resolve retries");
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Require(sceNpSetTimeout(requestId, 0, 0, 0, 0, 0) == InvalidArgument, "every value left at its default");
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Require(sceNpSetTimeout(0, 2, 0, 0, 0, 0) == InvalidArgument, "request id 0");
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Require(sceNpSetTimeout(-1, 2, 0, 0, 0, 0) == InvalidArgument, "negative request id");
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Require(sceNpSetTimeout(requestId, -1, 0, 0, 0, 30000000) == InvalidArgument, "negative resolve retries");
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Require(sceNpSetTimeout(requestId, 0, 999999, 0, 0, 0) == InvalidArgument, "resolve timeout below 1 s");
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Require(sceNpSetTimeout(requestId, 0, 0, 9999999, 0, 0) == InvalidArgument, "connect timeout below 10 s");
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Require(sceNpSetTimeout(requestId, 0, 0, 0, 9999999, 0) == InvalidArgument, "send timeout below 10 s");
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Require(sceNpSetTimeout(requestId, 0, 0, 0, 0, 1) == InvalidArgument, "receive timeout below 10 s");
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Require(sceNpDeleteRequest(requestId) == 0, "sceNpDeleteRequest failed");
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Require(sceNpSetTimeout(requestId, 2, 0, 0, 0, 0) == RequestNotFound, "deleted request");
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NpCreateAsyncRequestParameter param{};
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const int asyncId = sceNpCreateAsyncRequest(¶m);
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Require(asyncId > 0, "sceNpCreateAsyncRequest must return a positive request id");
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Require(sceNpSetTimeout(asyncId, 2, 0, 0, 0, 0) == 0, "async request");
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Require(sceNpDeleteRequest(asyncId) == 0, "sceNpDeleteRequest failed on the async request");
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Require(sceNpSetTimeout(asyncId, 2, 0, 0, 0, 0) == RequestNotFound, "deleted async request");
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}
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void CheckOnlineIdQueries() {
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NpOnlineId onlineId{};
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std::memcpy(onlineId.data, "player", 6);
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unsigned char output[64];
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std::memset(output, 0x5a, sizeof(output));
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unsigned char untouched[64];
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std::memset(untouched, 0x5a, sizeof(untouched));
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std::int8_t age = 0x5a;
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int userId = 0x5a5a;
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Require(sceNpGetAccountCountry(&onlineId, output) == UserNotFound, "sceNpGetAccountCountry must find no user");
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Require(sceNpGetAccountCountry(nullptr, output) == InvalidArgument, "sceNpGetAccountCountry must reject a null online id");
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Require(sceNpGetAccountCountry(&onlineId, nullptr) == InvalidArgument, "sceNpGetAccountCountry must reject a null output");
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Require(sceNpGetAccountDateOfBirth(&onlineId, output) == UserNotFound, "sceNpGetAccountDateOfBirth must find no user");
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Require(sceNpGetAccountDateOfBirth(nullptr, output) == InvalidArgument, "sceNpGetAccountDateOfBirth must reject a null online id");
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Require(sceNpGetAccountDateOfBirth(&onlineId, nullptr) == InvalidArgument, "sceNpGetAccountDateOfBirth must reject a null output");
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Require(sceNpGetAccountLanguage(1, &onlineId, output) == UserNotFound, "sceNpGetAccountLanguage must find no user");
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Require(sceNpGetAccountLanguage(1, nullptr, output) == InvalidArgument, "sceNpGetAccountLanguage must reject a null online id");
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Require(sceNpGetAccountLanguage(1, &onlineId, nullptr) == InvalidArgument, "sceNpGetAccountLanguage must reject a null output");
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Require(sceNpGetParentalControlInfo(1, &onlineId, &age, output) == UserNotFound, "sceNpGetParentalControlInfo must find no user");
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Require(sceNpGetParentalControlInfo(1, nullptr, &age, output) == InvalidArgument, "sceNpGetParentalControlInfo must reject a null online id");
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Require(sceNpGetParentalControlInfo(1, &onlineId, nullptr, output) == InvalidArgument, "sceNpGetParentalControlInfo must reject a null age");
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Require(sceNpGetParentalControlInfo(1, &onlineId, &age, nullptr) == InvalidArgument, "sceNpGetParentalControlInfo must reject a null info");
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Require(sceNpGetUserIdByOnlineId(&onlineId, &userId) == SignedOut, "sceNpGetUserIdByOnlineId must report NP as signed out");
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Require(sceNpGetUserIdByOnlineId(nullptr, &userId) == InvalidArgument, "sceNpGetUserIdByOnlineId must reject a null online id");
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Require(sceNpGetUserIdByOnlineId(&onlineId, nullptr) == InvalidArgument, "sceNpGetUserIdByOnlineId must reject a null output");
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Require(sceNpCheckPlus(1, output, output + 32) == SignedOut, "sceNpCheckPlus must report NP as signed out");
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Require(sceNpCheckPlus(0, output, output + 32) == InvalidArgument, "sceNpCheckPlus must reject request id 0");
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Require(sceNpCheckPlus(1, nullptr, output + 32) == InvalidArgument, "sceNpCheckPlus must reject a null parameter");
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Require(sceNpCheckPlus(1, output, nullptr) == InvalidArgument, "sceNpCheckPlus must reject a null result");
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std::uint64_t accountId = 0x5a5a;
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Require(sceNpGetAccountId(&onlineId, &accountId) == SignedOut, "sceNpGetAccountId must report NP as signed out");
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Require(sceNpGetAccountId(nullptr, &accountId) == InvalidArgument, "sceNpGetAccountId must reject a null online id");
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Require(sceNpGetAccountId(&onlineId, nullptr) == InvalidArgument, "sceNpGetAccountId must reject a null output");
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const int presenceRequest = sceNpCreateRequest();
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Require(presenceRequest > 0, "sceNpCreateRequest must return a positive request id");
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Require(sceNpSetGamePresenceOnline(presenceRequest, &onlineId, 0) == SignedOut, "sceNpSetGamePresenceOnline must report NP as signed out");
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Require(sceNpSetGamePresenceOnline(0, &onlineId, 0) == InvalidArgument, "sceNpSetGamePresenceOnline must reject request id 0");
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Require(sceNpSetGamePresenceOnline(presenceRequest, nullptr, 0) == InvalidArgument, "sceNpSetGamePresenceOnline must reject a null online id");
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Require(sceNpSetGamePresenceOnline(0x7fffffff, &onlineId, 0) == RequestNotFound, "sceNpSetGamePresenceOnline must reject a request that was never created");
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Require(sceNpDeleteRequest(presenceRequest) == 0, "sceNpDeleteRequest failed");
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Require(sceNpSetGamePresenceOnline(presenceRequest, &onlineId, 0) == RequestNotFound, "sceNpSetGamePresenceOnline must reject a deleted request");
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Require(sceNpRegisterPlusEventCallback(output, nullptr) == 0 && sceNpUnregisterPlusEventCallback() == 0, "the plus event callback must register and unregister");
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Require(sceNpUnregisterPlusEventCallback() == 0, "unregistering the plus event callback again must succeed like the premium one");
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Require(std::memcmp(output, untouched, sizeof(output)) == 0 && age == 0x5a && userId == 0x5a5a && accountId == 0x5a5a, "a failed query wrote its output");
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try {
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sceNpNotifyPlusFeature(output);
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Require(false, "sceNpNotifyPlusFeature must report that it is not implemented");
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} catch (const std::runtime_error& error) {
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Require(std::string(error.what()) == "sceNpNotifyPlusFeature not implemented", "sceNpNotifyPlusFeature threw");
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}
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}
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}
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int main() {
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CheckOnlineIdQueries();
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CheckStateCallbacksA();
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CheckLegacyStateCallback();
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CheckRequestTimeouts();
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NpId npId{};
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std::memset(&npId, 0x5a, sizeof(npId));
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NpId untouched{};
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std::memset(&untouched, 0x5a, sizeof(untouched));
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Require(sceNpGetNpId(0x10000, &npId) == SignedOut, "sceNpGetNpId must report the user as signed out");
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Require(std::memcmp(&npId, &untouched, sizeof(npId)) == 0, "sceNpGetNpId must leave the NpId untouched");
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Require(sceNpGetNpId(0x10000, nullptr) == InvalidArgument, "sceNpGetNpId must reject a null NpId");
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char countryCode[4]{};
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std::memset(countryCode, 0x5a, sizeof(countryCode));
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char untouchedCountryCode[4]{};
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std::memset(untouchedCountryCode, 0x5a, sizeof(untouchedCountryCode));
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Require(sceNpGetAccountCountryA(0x10000, countryCode) == SignedOut, "sceNpGetAccountCountryA must report the user as signed out");
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Require(std::memcmp(countryCode, untouchedCountryCode, sizeof(countryCode)) == 0, "sceNpGetAccountCountryA must leave the country code untouched");
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Require(sceNpGetAccountCountryA(0x10000, nullptr) == InvalidArgument, "sceNpGetAccountCountryA must reject a null country code");
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NpOnlineId onlineId{};
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std::memset(&onlineId, 0x5a, sizeof(onlineId));
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NpOnlineId untouchedOnlineId{};
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std::memset(&untouchedOnlineId, 0x5a, sizeof(untouchedOnlineId));
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Require(sceNpGetOnlineId(0x10000, &onlineId) == SignedOut, "sceNpGetOnlineId must report the user as signed out");
|
|
Require(std::memcmp(&onlineId, &untouchedOnlineId, sizeof(onlineId)) == 0, "sceNpGetOnlineId must leave the online id untouched");
|
|
Require(sceNpGetOnlineId(0x10000, nullptr) == InvalidArgument, "sceNpGetOnlineId must reject a null online id");
|
|
int userId = 0x5a5a;
|
|
Require(sceNpGetUserIdByAccountId(0, &userId) == InvalidArgument, "sceNpGetUserIdByAccountId must reject account id 0");
|
|
Require(sceNpGetUserIdByAccountId(0x1234, nullptr) == InvalidArgument, "sceNpGetUserIdByAccountId must reject a null output");
|
|
Require(sceNpGetUserIdByAccountId(0x1234, &userId) == SignedOut, "sceNpGetUserIdByAccountId must report NP as signed out");
|
|
Require(userId == 0x5a5a, "sceNpGetUserIdByAccountId must leave the user id untouched");
|
|
NpOnlineId buffer{};
|
|
try {
|
|
sceNpUnknown_8weiQyIdI3A(0x10000, &buffer);
|
|
Require(false, "sceNpUnknown_8weiQyIdI3A must report that it is not implemented");
|
|
} catch (const std::runtime_error& error) {
|
|
Require(std::string(error.what()) == "sceNpUnknown_8weiQyIdI3A not implemented",
|
|
"sceNpUnknown_8weiQyIdI3A threw");
|
|
}
|
|
try {
|
|
sceNpUnknown_WxLcN76q19o();
|
|
Require(false, "sceNpUnknown_WxLcN76q19o must report that it is not implemented");
|
|
} catch (const std::runtime_error& error) {
|
|
Require(std::string(error.what()) == "sceNpUnknown_WxLcN76q19o not implemented",
|
|
"sceNpUnknown_WxLcN76q19o threw");
|
|
}
|
|
return 0;
|
|
}
|