Files
AnyPS5/core/libs/prx/libSceVrTracker2/Export.cpp
T
xXPBSXxandClaude Sonnet 5.5 1b7e842b9c fix(exports): export the PS VR2 calls PPSA07411 imports that no library has
PPSA07411 (Resident Evil 4) fails to load without these imports. Their signatures are unknown, so they are declared without parameters and throw until they are implemented. Adds a TechnicalDebt entry.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-12 00:01:07 +02:00

59 lines
1.2 KiB
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceVrTracker2Finalize() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceVrTracker2ResetLocalCoordinate() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceVrTracker2GetPlayAreaOrientedBoundingBox() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceVrTracker2GetResult() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceVrTracker2Initialize() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceVrTracker2LocateCoordinateSystem() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceVrTracker2QueryMemory() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceVrTracker2RegisterDevice() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceVrTracker2SetCoordinateSystem() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceVrTracker2UnregisterDevice() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
}