Files
AnyPS5/core/libs/prx/libSceVrTracker2/Export.cpp
T
Gjon Gojcevic a988b8b1d0 feat(libSceHmd2): add PS VR2 modules that report the runtime as unavailable
sceHmd2Initialize fails, so titles skip their VR set-up; the other libSceHmd2 and libSceVrTracker2 exports throw.
2026-10-07 19:58:01 -04:00

39 lines
750 B
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceVrTracker2GetResult() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceVrTracker2Initialize() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceVrTracker2QueryMemory() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceVrTracker2RegisterDevice() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceVrTracker2SetCoordinateSystem() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceVrTracker2UnregisterDevice() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
}