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Following the PS5 3.20 module as read by prosper: - a second sceGameUpdateInitialize returns 0x80412802, and sceGameUpdateTerminate without initialization returns 0x80412801; - sceGameUpdateCreateRequest returns 0x80412801 before initialization; - sceGameUpdateCheck checks the id, the pointers, the 0x30 sizes and the zero option and reserved words before initialization; - sceGameUpdateAbortRequest and sceGameUpdateDeleteRequest return 0x80412805 for an id that was never created instead of success; - sceGameUpdateGetAddcontLatestVersion checks its pointers before initialization. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>