Files
AnyPS5/core/libs/prx/libSceAudioSystem/Export.cpp
T

19 lines
330 B
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceAudioSystemSystemResume() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAudioSystemSystemSuspend() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
}