#include #include #include #include #include #include #include #include #include #include #include #include #define IOVEC_ENTRY(x) {x ? (char *)x : 0, x ? strlen(x) + 1 : 0} #define IOVEC_SIZE(x) (sizeof(x) / sizeof(struct iovec)) #define PAYLOAD_NAME "backpork.elf" typedef struct notify_request { char unused[45]; char message[3075]; } notify_request_t; typedef struct app_info { uint32_t app_id; uint64_t unknown1; char title_id[14]; char unknown2[0x3c]; } app_info_t; extern int sceKernelSendNotificationRequest(int, notify_request_t*, size_t, int); extern int sceKernelGetAppInfo(pid_t pid, app_info_t *info); static void notify(const char* fmt, ...) { notify_request_t req = {}; va_list args; va_start(args, fmt); vsnprintf(req.message, sizeof(req.message) - 1, fmt, args); va_end(args); sceKernelSendNotificationRequest(0, &req, sizeof(req), 0); } // from john-tornblom static pid_t find_pid(const char *name) { int mib[4] = {1, 14, 8, 0}; pid_t mypid = getpid(); pid_t pid = -1; size_t buf_size; uint8_t *buf; if (sysctl(mib, 4, 0, &buf_size, 0, 0)) { return -1; } if (!(buf = malloc(buf_size))) { return -1; } if (sysctl(mib, 4, buf, &buf_size, 0, 0)) { free(buf); return -1; } for (uint8_t *ptr = buf; ptr < (buf + buf_size);) { int ki_structsize = *(int *)ptr; pid_t ki_pid = *(pid_t *)&ptr[72]; char *ki_tdname = (char *)&ptr[447]; ptr += ki_structsize; if (!strcmp(name, ki_tdname) && ki_pid != mypid) { pid = ki_pid; } } free(buf); return pid; } static int cleanup_directory(const char *path) { DIR *d = opendir(path); if (!d) { return -1; } int result = 0; struct dirent *entry; while ((entry = readdir(d)) != NULL) { if (strcmp(entry->d_name, ".") == 0 || strcmp(entry->d_name, "..") == 0) { continue; } char full_path[PATH_MAX]; int path_len = snprintf(full_path, sizeof(full_path), "%s/%s", path, entry->d_name); if (path_len < 0 || path_len >= sizeof(full_path)) { result = -1; break; } struct stat st; if (stat(full_path, &st) != 0) { result = -1; break; } if (S_ISDIR(st.st_mode)) { if (cleanup_directory(full_path) != 0) { result = -1; break; } } // Skip files (don't delete them) } closedir(d); if (result == 0) { result = rmdir(path); } return result; } static int mount2(const char *src, const char *dst, const char *type) { struct iovec iov[] = { IOVEC_ENTRY("fstype"), IOVEC_ENTRY(type), IOVEC_ENTRY("from"), IOVEC_ENTRY(src), IOVEC_ENTRY("fspath"), IOVEC_ENTRY(dst), }; return nmount(iov, IOVEC_SIZE(iov), 0); } static char *mount_fakelibs(const char *sandbox_id, const char *cwd, pid_t pid, char *random_folder) { char fake_path[PATH_MAX + 1]; snprintf(fake_path, sizeof(fake_path), "%s/fakelib", cwd); struct stat st; if (stat(fake_path, &st) != 0) { printf("[WARNING] stat on %s failed (errno: %d, %s)\n", fake_path, errno, strerror(errno)); return NULL; } char *fake_mount_path = (char *)malloc(PATH_MAX + 1); if (!fake_mount_path) { return NULL; } snprintf(fake_mount_path, PATH_MAX + 1, "/mnt/sandbox/%s/%s/common/lib", sandbox_id, random_folder); int res = mount2(fake_path, fake_mount_path, "unionfs"); if (res != 0) { printf("[WARNING] mount_unionfs failed: %d (errno: %d, %s)\n", res, errno, strerror(errno)); unmount(fake_mount_path, MNT_FORCE); free(fake_mount_path); return NULL; } printf("[INFO] Mounted fakelibs from %s to %s\n", fake_path, fake_mount_path); return fake_mount_path; } static void wait_for_pid_exit(pid_t pid) { int kq = kqueue(); if (kq == -1) { perror("kqueue"); return; } struct kevent kev; EV_SET(&kev, pid, EVFILT_PROC, EV_ADD | EV_ENABLE | EV_CLEAR, NOTE_EXIT, 0, NULL); int ret = kevent(kq, &kev, 1, NULL, 0, NULL); if (ret == -1) { printf("[WARNING] kevent registration failed for pid %d: %s\n", pid, strerror(errno)); close(kq); sleep(3); return; } printf("[INFO] Waiting for pid %d to exit...\n", pid); while (1) { struct kevent event; int nev = kevent(kq, NULL, 0, &event, 1, NULL); if (nev < 0) { printf("[WARNING] kevent wait failed: %s\n", strerror(errno)); close(kq); return; } if (nev > 0 && event.fflags & NOTE_EXIT) { printf("[INFO] Process %d exited\n", pid); break; } } close(kq); } static int find_highest_sandbox_number(const char* title_id) { char base_path[PATH_MAX]; int highest = -1; for (int i = 0; i < 1000; i++) { snprintf(base_path, sizeof(base_path), "/mnt/sandbox/%s_%03d", title_id, i); struct stat st; if (stat(base_path, &st) == 0 && S_ISDIR(st.st_mode)) { highest = i; } else { break; } } return highest; } static char* find_random_folder(const char* title_id, int sandbox_num) { char base_path[PATH_MAX]; snprintf(base_path, sizeof(base_path), "/mnt/sandbox/%s_%03d", title_id, sandbox_num); DIR* dir = opendir(base_path); if (!dir) { printf("[WARNING] Failed to open directory: %s\n", base_path); return NULL; } struct dirent* entry; while ((entry = readdir(dir))) { if (entry->d_name[0] == '.') { continue; } char full_path[PATH_MAX]; snprintf(full_path, sizeof(full_path), "%s/%s/common/lib", base_path, entry->d_name); struct stat st; if (stat(full_path, &st) == 0 && S_ISDIR(st.st_mode)) { closedir(dir); printf("[DEBUG] Found random folder: %s in sandbox %03d\n", entry->d_name, sandbox_num); return strdup(entry->d_name); } } closedir(dir); printf("[WARNING] No random folder found in %s\n", base_path); return NULL; } static void cleanup_game(pid_t pid, const char *sandbox_id, char *fake_mount_path) { // Wait for sandbox to be cleaned up by the system char sandbox_app0[PATH_MAX]; snprintf(sandbox_app0, sizeof(sandbox_app0), "/mnt/sandbox/%s/app0", sandbox_id); printf("[INFO] Waiting for sandbox cleanup: %s\n", sandbox_app0); int wait_count = 0; struct stat sandbox_st; while (stat(sandbox_app0, &sandbox_st) == 0 && wait_count < 30) { sleep(1); wait_count++; if (wait_count % 5 == 0) { printf("[DEBUG] Still waiting for sandbox cleanup... (%d seconds)\n", wait_count); } } if (stat(sandbox_app0, &sandbox_st) == 0) { printf("[WARNING] Sandbox still exists after 30 seconds, proceeding anyway\n"); } else { printf("[INFO] Sandbox cleaned up after %d seconds\n", wait_count); } // Unmount the fakelibs printf("[INFO] Unmounting %s\n", fake_mount_path); unmount(fake_mount_path, 0); // Remove the entire sandbox directory char sandbox_dir[PATH_MAX]; snprintf(sandbox_dir, sizeof(sandbox_dir), "/mnt/sandbox/%s", sandbox_id); printf("[INFO] Removing directory %s\n", sandbox_dir); if (cleanup_directory(sandbox_dir) == 0) { notify("Directory removed successfully."); printf("[INFO] Directory removed successfully\n"); } else { printf("[WARNING] Failed to remove directory: %s\n", strerror(errno)); } free(fake_mount_path); printf("[INFO] Cleanup finished.\n"); } static void patch_game(pid_t child_pid, const char *title_id) { // Find highest sandbox number int sandbox_num = find_highest_sandbox_number(title_id); if (sandbox_num == -1) { printf("[WARNING] No sandbox found for %s\n", title_id); return; } // Build sandbox_id char sandbox_id[14]; snprintf(sandbox_id, sizeof(sandbox_id), "%s_%03d", title_id, sandbox_num); // Check if fakelib exists char fakelib_src_path[PATH_MAX]; snprintf(fakelib_src_path, sizeof(fakelib_src_path), "/mnt/sandbox/%s/app0/fakelib", sandbox_id); struct stat st; if (stat(fakelib_src_path, &st) != 0) { return; } // Find random folder char* random_folder = find_random_folder(title_id, sandbox_num); if (!random_folder) { printf("[WARNING] Failed to find random folder for %s\n", title_id); return; } notify("Detected game %s. Patching...", title_id); printf("[INFO] Detected game %s (pid %d) in sandbox %s. Patching...\n", title_id, child_pid, sandbox_id); char src_path[PATH_MAX]; snprintf(src_path, sizeof(src_path), "/mnt/sandbox/%s/app0", sandbox_id); char* fake_mount_path = mount_fakelibs(sandbox_id, src_path, child_pid, random_folder); if (fake_mount_path) { notify("Patch successful. Waiting for game to exit..."); printf("[INFO] Patch successful. Waiting for game to exit...\n"); wait_for_pid_exit(child_pid); cleanup_game(child_pid, sandbox_id, fake_mount_path); } free(random_folder); } int main() { syscall(SYS_thr_set_name, -1, PAYLOAD_NAME); int pid; while ((pid = find_pid(PAYLOAD_NAME)) > 0) { if (kill(pid, SIGKILL)) { return -1; } printf("[INFO] Killed old instance\n"); sleep(1); } pid_t syscore_pid = find_pid("SceSysCore.elf"); if (syscore_pid == -1) { printf("[WARNING] Failed to find SceSysCore.elf pid\n"); return -1; } int kq = kqueue(); if (kq == -1) { perror("kqueue"); return -1; } struct kevent kev; EV_SET(&kev, syscore_pid, EVFILT_PROC, EV_ADD | EV_ENABLE | EV_CLEAR, NOTE_FORK | NOTE_EXEC | NOTE_TRACK, 0, NULL); int ret = kevent(kq, &kev, 1, NULL, 0, NULL); if (ret == -1) { perror("kevent"); close(kq); return -1; } notify("Welcome To BackPork 0.1 By BestPig 🐷"); printf("[INFO] Monitoring SceSysCore.elf (pid %d) for game launches...\n", syscore_pid); pid_t child_pid = -1; while (1) { struct kevent event; int nev = kevent(kq, NULL, 0, &event, 1, NULL); if (nev < 0) { perror("kevent"); continue; } if (nev == 0) continue; if (event.fflags & NOTE_CHILD) { child_pid = event.ident; } if (event.fflags & NOTE_EXEC && child_pid != -1 && event.ident == child_pid) { app_info_t appinfo = {0}; if (sceKernelGetAppInfo(child_pid, &appinfo) != 0) { child_pid = -1; continue; } char title_id[10] = {0}; memcpy(title_id, appinfo.title_id, 9); // Check if it's a PPSA/CUSA game if (strncmp(title_id, "PPSA", 4) != 0 && strncmp(title_id, "CUSA", 4) != 0) { child_pid = -1; continue; } patch_game(child_pid, title_id); child_pid = -1; } } close(kq); return 0; }