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add Nvidia overclocking options, integrate NvAPIWrapper/NvidiaML to enable and extend overclocking (curve), some other fixes
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namespace NvAPIWrapper.Native.Display
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{
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/// <summary>
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/// Contains possible audio sample rates (sampling frequency)
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/// </summary>
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public enum InfoFrameAudioSampleRate : uint
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{
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/// <summary>
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/// Data is available in the header of source data
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/// </summary>
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InHeader = 0,
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/// <summary>
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/// 31kHz sampling frequency
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/// </summary>
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F32000Hz,
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/// <summary>
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/// 44.1kHz sampling frequency
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/// </summary>
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F44100Hz,
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/// <summary>
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/// 48kHz sampling frequency
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/// </summary>
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F48000Hz,
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/// <summary>
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/// 88.2kHz sampling frequency
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/// </summary>
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F88200Hz,
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/// <summary>
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/// 96kHz sampling frequency
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/// </summary>
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F96000Hz,
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/// <summary>
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/// 176.4kHz sampling frequency
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/// </summary>
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F176400Hz,
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/// <summary>
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/// 192kHz sampling frequency
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/// </summary>
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F192000Hz,
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/// <summary>
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/// Auto (Unspecified)
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/// </summary>
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Auto = 15
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}
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}
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