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add Nvidia overclocking options, integrate NvAPIWrapper/NvidiaML to enable and extend overclocking (curve), some other fixes
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namespace NvAPIWrapper.Native.Display
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{
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/// <summary>
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/// Holds a list of possible scan out composition parameter values
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/// </summary>
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public enum ScanOutCompositionParameterValue : uint
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{
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/// <summary>
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/// Default parameter value
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/// </summary>
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Default = 0,
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/// <summary>
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/// BiLinear value for the warping re-sampling method parameter
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/// </summary>
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WarpingReSamplingMethodBiLinear = 0x100,
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/// <summary>
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/// Bicubic Triangular value for the warping re-sampling method parameter
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/// </summary>
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WarpingReSamplingMethodBicubicTriangular = 0x101,
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/// <summary>
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/// Bicubic Bell Shaped value for the warping re-sampling method parameter
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/// </summary>
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WarpingReSamplingMethodBicubicBellShaped = 0x102,
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/// <summary>
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/// Bicubic B-Spline value for the warping re-sampling method parameter
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/// </summary>
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WarpingReSamplingMethodBicubicBSpline = 0x103,
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/// <summary>
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/// Bicubic Adaptive Triangular value for the warping re-sampling method parameter
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/// </summary>
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WarpingReSamplingMethodBicubicAdaptiveTriangular = 0x104,
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/// <summary>
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/// Bicubic Adaptive Bell Shaped value for the warping re-sampling method parameter
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/// </summary>
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WarpingReSamplingMethodBicubicAdaptiveBellShaped = 0x105,
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/// <summary>
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/// Bicubic Adaptive B-Spline value for the warping re-sampling method parameter
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/// </summary>
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WarpingReSamplingMethodBicubicAdaptiveBSpline = 0x106
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}
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}
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