Files
ColorControl/NvAPIWrapper/Native/Display/Scaling.cs
T

56 lines
1.4 KiB
C#

using System.ComponentModel;
namespace NvAPIWrapper.Native.Display
{
/// <summary>
/// Possible scaling modes
/// </summary>
public enum Scaling
{
/// <summary>
/// No change
/// </summary>
Default = 0,
/// <summary>
/// Balanced - Full Screen
/// </summary>
[Description("Display - Full-screen")]
ToClosest = 1,
/// <summary>
/// Force GPU - Full Screen
/// </summary>
[Description("GPU - Full-screen")]
ToNative = 2,
/// <summary>
/// Force GPU - Centered\No Scaling
/// </summary>
[Description("GPU - No Scaling")]
GPUScanOutToNative = 3,
/// <summary>
/// Force GPU - Aspect Ratio
/// </summary>
[Description("GPU - Aspect Ratio")]
ToAspectScanOutToNative = 5,
/// <summary>
/// Balanced - Aspect Ratio
/// </summary>
[Description("Display - Aspect Ratio")]
ToAspectScanOutToClosest = 6,
/// <summary>
/// Balanced - Centered\No Scaling
/// </summary>
[Description("Display - No Scaling")]
GPUScanOutToClosest = 7,
/// <summary>
/// Customized scaling - For future use
/// </summary>
Customized = 255
}
}