mirror of
https://github.com/Michele-M-Media/HYPERHEN.git
synced 2026-10-22 08:32:20 -05:00
147 lines
5.3 KiB
Plaintext
147 lines
5.3 KiB
Plaintext
# HyperHEN configuration
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#
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# This file uses semantic schema version 1.
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# Boolean fields accept true or false.
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# Keep key names lowercase and do not add inline comments after values.
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[meta]
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# schema_version identifies this config format.
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# Available values: 1
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schema_version=1
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[toolbox]
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# language controls the Toolbox UI and notification language.
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# Available values: system, zh-Hans, zh-Hant, en, ja, ko, fr, de, it, es,
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# pt-BR, pt-PT, pl, ru, ar, th, nl, fi, sv, da, no, tr, cs, hu, el, ro, vi, id, uk
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# system follows the PS5 system language when it can be detected.
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language=system
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[startup]
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# open_after_load chooses which page opens after HyperHEN finishes loading.
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# Available values: none, home_menu
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open_after_load=none
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# hype_voice plays the same embedded “HyperHEN START!” cue for every system
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# language after the selected firmware engine is ready.
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# Available values: true, false
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hype_voice=true
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# show_thanks shows the final HyperHEN READY toast when HyperHEN starts.
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# Available values: true, false
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show_thanks=true
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[logging]
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# level controls how much HyperHEN records to its log files.
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# Available values: off, error, warn, info, debug, trace
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# With this line absent the build's default applies: trace in a debug build
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# (so a payload built for log collection is verbose out of the box) and info
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# in a release build. An explicit value here always wins, so delete the line
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# if you want a debug build's default back.
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# Release builds compile out trace, so trace behaves as debug there.
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level=info
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# max_bytes caps a single log file before it rotates, in bytes.
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# A k or m suffix is accepted, e.g. 512k or 2m.
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# Three backups are kept next to the live file, so the retained history is
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# 4x this value (the default 786432 keeps 3 MiB).
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# Range: 65536 .. 67108864 (256 KiB .. 64 MiB per file).
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# Raise it before enabling debug or trace: at trace the default budget can
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# fill in seconds and evict the startup records.
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max_bytes=786432
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[home_screen]
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# show_title_ids displays app Title IDs on the PS5 home screen.
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# Available values: true, false
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show_title_ids=false
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[game_menu]
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# show_hyperhen_options adds HyperHEN entries to the game options menu.
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# Available values: true, false
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show_hyperhen_options=true
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[rest_mode]
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# resume_reinject_delay_seconds waits after trophy SPRX are ready,
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# then re-injects the Toolbox on Rest Mode resume.
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# Available values: 0 through 255 seconds.
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resume_reinject_delay_seconds=10
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[cheats]
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# mirror selects the git host for online cheat catalogs.
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# Available values: auto, github, cnb
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# auto uses cnb.cool when the UI/system language is zh-Hans, otherwise GitHub.
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mirror=auto
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[app_jailbreak]
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# enabled controls the App lifecycle and sandbox event listeners. When false,
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# HyperHEN does not register either listener.
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# Available values: true, false
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enabled=true
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# debug_notifications shows a notification when HyperHEN jailbreaks an app.
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# Available values: true, false
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debug_notifications=false
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# exact_title_ids is a comma-separated list of exact 9-character Title IDs.
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# Use none to disable all exact Title IDs; maximum 20 entries.
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exact_title_ids=ITEM00001,NPXS39041,PKGI13337,PKGI12345,TOOL00001
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# title_id_prefixes is a comma-separated list of uppercase prefixes.
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# Use none to disable prefix matching; bare wildcards are not accepted.
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title_id_prefixes=LAPY
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[cooling]
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# fan_control chooses between stock fan behavior and a manual threshold.
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# Available values: automatic, temperature_threshold
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fan_control=automatic
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# temperature_threshold_celsius is used when fan_control is temperature_threshold.
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# Available values: 0 through 100
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temperature_threshold_celsius=77
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[overlay]
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# enabled shows or hides the complete game monitor bar.
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# Available values: true, false
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enabled=true
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# background controls the translucent panel behind the monitor bar.
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# Available values: true, false
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background=true
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# edge chooses the screen edge used by the monitor bar.
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# Available values: top, bottom
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edge=top
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# align packs metrics to the left, center, or right of the bar.
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# Available values: left, center, right
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align=center
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# show_cpu displays CPU temperature and usage.
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# Available values: true, false
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show_cpu=true
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# cpu_usage_mode controls whether CPU usage is averaged or per core.
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# Available values: average, per_core
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cpu_usage_mode=average
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# show_gpu displays GPU temperature and usage.
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# Available values: true, false
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show_gpu=true
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# show_fps displays the skip-hook in-game frame rate.
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# Available values: true, false
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show_fps=true
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# show_memory displays memory usage.
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# Available values: true, false
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show_memory=true
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# show_ip_address displays the console LAN IP address.
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# Available values: true, false
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show_ip_address=false
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# show_fan_duty displays the current fan duty in percent.
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# Available values: true, false
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show_fan_duty=false
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# font_size sets the monitor bar text size.
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# Available values: small, medium, large
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font_size=medium
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# order is the left-to-right metric sequence on the bar.
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# Available values: comma-separated fps, cpu, gpu, memory, ip, fan
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order=fps,cpu,gpu,memory,ip,fan
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[shortcuts]
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# cheats_menu controls the shortcut that opens the cheats menu.
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# Available values: off, r3_l3, l2_triangle, long_options, long_share, share
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cheats_menu=off
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# toolbox controls the shortcut that opens the HyperHEN Toolbox.
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# Available values: off, l2_r3, long_share, share
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toolbox=off
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[kstuff]
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# autoload loads kstuff when HyperHEN starts.
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# Available values: true, false
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autoload=true
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