Files
Luac0re/lua/gpu.lua
T

481 lines
14 KiB
Lua

gpu = {}
gpu.dmem_size = 2 * 0x100000 -- 2mb
local GPU_PDE_ADDR_MASK = 0x0000FFFFFFFFFFC0
local CPU_PHYS_MASK = 0x000FFFFFFFFFF000
local PROT_READ = 0x01
local PROT_WRITE = 0x02
local GPU_READ = 0x10
local GPU_WRITE = 0x20
local MAP_NO_COALESCE = 0x400000
local kr64, kw64, kr32, kw32
local _dmap_base = nil
local _data_base = nil
local _kernel_cr3 = nil
local _curproc = nil
local _ulog = function() end
local _submit_method = nil
local _gnm_submit = nil
local _gnm_done = nil
local _gpu_fd = -1
local _alloc_dmem_fn = nil
local _map_dmem_fn = nil
-- helpers
local function phys_to_dmap(pa)
return _dmap_base + pa
end
local function virt_to_phys(va, cr3)
local pml4e = kr64(phys_to_dmap(cr3) + ((va >> 39) & 0x1FF) * 8)
if pml4e == 0 or (pml4e & 1) == 0 then return nil end
local pdpte = kr64(phys_to_dmap(pml4e & CPU_PHYS_MASK) + ((va >> 30) & 0x1FF) * 8)
if pdpte == 0 or (pdpte & 1) == 0 then return nil end
if (pdpte & 0x80) ~= 0 then
return (pdpte & 0x000FFFFFC0000000) | (va & 0x3FFFFFFF)
end
local pde = kr64(phys_to_dmap(pdpte & CPU_PHYS_MASK) + ((va >> 21) & 0x1FF) * 8)
if pde == 0 or (pde & 1) == 0 then return nil end
if (pde & 0x80) ~= 0 then
return (pde & 0x000FFFFFFFE00000) | (va & 0x1FFFFF)
end
local pte = kr64(phys_to_dmap(pde & CPU_PHYS_MASK) + ((va >> 12) & 0x1FF) * 8)
if pte == 0 or (pte & 1) == 0 then return nil end
return (pte & CPU_PHYS_MASK) | (va & 0xFFF)
end
local function get_proc_cr3(proc)
local vmspace = kr64(proc + OFF.PROC_VM_SPACE)
if vmspace == 0 or (vmspace >> 48) ~= 0xFFFF then return nil end
for i=1,6 do
local val = kr64(vmspace + 0x1C8 + i * 8)
local diff = val - vmspace
if diff >= 0x2C0 and diff <= 0x2F0 then
return kr64(val + OFF.PMAP_CR3)
end
end
return nil
end
local function get_vmid(proc)
local vmspace = kr64(proc + OFF.PROC_VM_SPACE)
for i=1,8 do
local val = kr32(vmspace + 0x1D4 + i * 4)
if val > 0 and val <= 0x10 then return val end
end
return nil
end
local function find_data_base(proc)
local p = proc
for i=1,64 do
p = kr64(p + 0x08)
if p == 0 or (p >> 48) ~= 0xFFFF then break end
if (p >> 32) == 0xFFFFFFFF then
local candidate = p - OFF.ALLPROC
if (candidate & 0xFFF) == 0 then return candidate end
end
end
return nil
end
-- gpu page table walk
local function gpu_pde_field(pde, shift)
return (pde >> shift) & 1
end
local function gpu_pde_frag(pde)
return (pde >> 59) & 0x1F
end
local function gpu_walk_pt(vmid, virt_addr)
local gvmspace = _data_base + OFF.GVMSPACE + vmid * OFF.SIZEOF_GVMSPACE
local pdb2_addr = kr64(gvmspace + OFF.GVMSPACE_PAGE_DIR)
local pml4e = kr64(pdb2_addr + ((virt_addr >> 39) & 0x1FF) * 8)
if gpu_pde_field(pml4e, 0) ~= 1 then return nil end
local pdp_pa = pml4e & GPU_PDE_ADDR_MASK
local pdpe = kr64(phys_to_dmap(pdp_pa) + ((virt_addr >> 30) & 0x1FF) * 8)
if gpu_pde_field(pdpe, 0) ~= 1 then return nil end
local pd_pa = pdpe & GPU_PDE_ADDR_MASK
local pde_idx = (virt_addr >> 21) & 0x1FF
local pde = kr64(phys_to_dmap(pd_pa) + pde_idx * 8)
if gpu_pde_field(pde, 0) ~= 1 then return nil end
if gpu_pde_field(pde, 54) == 1 then
return phys_to_dmap(pd_pa) + pde_idx * 8, 0x200000
end
local frag = gpu_pde_frag(pde)
local offset = virt_addr & 0x1FFFFF
local pt_pa = pde & GPU_PDE_ADDR_MASK
local pte_idx, page_size
if frag == 4 then
pte_idx = offset >> 16
local pte = kr64(phys_to_dmap(pt_pa) + pte_idx * 8)
if gpu_pde_field(pte, 0) == 1 and gpu_pde_field(pte, 56) == 1 then
pte_idx = (virt_addr & 0xFFFF) >> 13
page_size = 0x2000
else
page_size = 0x10000
end
elseif frag == 1 then
pte_idx = offset >> 13
page_size = 0x2000
else
return nil
end
return phys_to_dmap(pt_pa) + pte_idx * 8, page_size
end
local function get_ptb_entry(proc, va)
local vmid = get_vmid(proc)
if not vmid then return nil end
local gvmspace = _data_base + OFF.GVMSPACE + vmid * OFF.SIZEOF_GVMSPACE
local start_va = kr64(gvmspace + OFF.GVMSPACE_START_VA)
local gvm_size = kr64(gvmspace + OFF.GVMSPACE_SIZE)
if va < start_va or va >= start_va + gvm_size then return nil end
return gpu_walk_pt(vmid, va - start_va)
end
-- direct memory allocation
local function alloc_main_dmem(size, prot, flags)
local out = malloc(8); write64(out, 0)
local ret = _alloc_dmem_fn(size, size, 1, out)
if ret ~= 0 then return nil end
local phys = read64(out)
write64(out, 0)
local ret2 = _map_dmem_fn(out, size, prot, flags, phys, size)
if ret2 ~= 0 then return nil end
return read64(out), phys
end
-- pm4 command building
local function pm4_type3_header(opcode, count)
return (0x02 -- shader_type=1
| ((opcode & 0xFF) << 8)
| (((count - 1) & 0x3FFF) << 16)
| (0x03 << 30)) -- packet_type=3
& 0xFFFFFFFF
end
local function write_pm4_dma_to(buf, dst_va, src_va, length)
local dma_hdr = 0x8C00C000 -- src_cache=2 src_volatile=1 dst_cache=2 dst_volatile=1 cp_sync=1
write32(buf + 0x00, pm4_type3_header(0x50, 6))
write32(buf + 0x04, dma_hdr & 0xFFFFFFFF)
write32(buf + 0x08, src_va & 0xFFFFFFFF)
write32(buf + 0x0C, (src_va >> 32) & 0xFFFFFFFF)
write32(buf + 0x10, dst_va & 0xFFFFFFFF)
write32(buf + 0x14, (dst_va >> 32) & 0xFFFFFFFF)
write32(buf + 0x18, length & 0x1FFFFF)
return 28 -- 7 dwords
end
-- gpu command submission
local _gnm_dcb_addr = nil
local _gnm_dcb_size = nil
local function submit_via_gnm(cmd_va, cmd_size)
write64(_gnm_dcb_addr, cmd_va)
write32(_gnm_dcb_size, cmd_size)
local ret = _gnm_submit(1, _gnm_dcb_addr, _gnm_dcb_size, 0, 0)
if ret ~= 0 then return false end
_gnm_done()
return true
end
local _ioctl_desc = nil
local _ioctl_sub = nil
local _ioctl_ts = nil
local function submit_via_ioctl(cmd_va, cmd_size)
local dwords = cmd_size >> 2
write64(_ioctl_desc, ((cmd_va & 0xFFFFFFFF) << 32) | 0xC0023F00)
write64(_ioctl_desc + 8, ((dwords & 0xFFFFF) << 32) | ((cmd_va >> 32) & 0xFFFF))
write32(_ioctl_sub, 0)
write32(_ioctl_sub + 4, 1)
write64(_ioctl_sub + 8, _ioctl_desc)
syscall.ioctl(_gpu_fd, 0xC0108102, _ioctl_sub)
syscall.nanosleep(_ioctl_ts, 0)
return true
end
local function submit_dma(dst, src, size)
local cmd_size = write_pm4_dma_to(gpu.cmd_va, dst, src, size)
if _submit_method == "gnm" then
return submit_via_gnm(gpu.cmd_va, cmd_size)
else
return submit_via_ioctl(gpu.cmd_va, cmd_size)
end
end
-- gpu dma transfer
local function transfer_phys(phys_addr, size, is_write)
local trunc = phys_addr & ~(gpu.dmem_size - 1)
local offset = phys_addr - trunc
local prot_ro = PROT_READ | PROT_WRITE | GPU_READ
local prot_rw = prot_ro | GPU_WRITE
syscall.mprotect(gpu.victim_va, gpu.dmem_size, prot_ro)
kw64(gpu.victim_ptbe_va, gpu.cleared_victim_ptbe_for_ro | trunc)
syscall.mprotect(gpu.victim_va, gpu.dmem_size, prot_rw)
local src, dst
if is_write then
src = gpu.transfer_va
dst = gpu.victim_va + offset
else
src = gpu.victim_va + offset
dst = gpu.transfer_va
end
submit_dma(dst, src, size)
end
-- public r/w
function gpu.read32(kaddr)
local pa = virt_to_phys(kaddr, _kernel_cr3)
if not pa then return nil end
transfer_phys(pa, 4, false)
return read32(gpu.transfer_va)
end
function gpu.read64(kaddr)
local pa = virt_to_phys(kaddr, _kernel_cr3)
if not pa then return nil end
transfer_phys(pa, 8, false)
return read64(gpu.transfer_va)
end
function gpu.write32(kaddr, val)
local pa = virt_to_phys(kaddr, _kernel_cr3)
if not pa then return false end
write32(gpu.transfer_va, val)
transfer_phys(pa, 4, true)
return true
end
function gpu.write64(kaddr, val)
local pa = virt_to_phys(kaddr, _kernel_cr3)
if not pa then return false end
write64(gpu.transfer_va, val)
transfer_phys(pa, 8, true)
return true
end
function gpu.write8(kaddr, val)
local aligned = kaddr & 0xFFFFFFFFFFFFFFFC
local byteoff = kaddr - aligned
local dw = gpu.read32(aligned)
if not dw then return false end
dw = (dw & ~(0xFF << (byteoff * 8))) | ((val & 0xFF) << (byteoff * 8))
return gpu.write32(aligned, dw)
end
-- gpu.setup
function gpu.setup()
kr64 = kread64
kw64 = kwrite64
kr32 = kread32
kw32 = kwrite32
_curproc = curproc
_ulog = ulog or function() end
syscall.resolve({open=0x5, ioctl=0x36, mprotect=0x4A, nanosleep=0xF0})
-- resolve dmem alloc
local a_alloc = dlsym(LIBKERNEL_HANDLE, "sceKernelAllocateMainDirectMemory")
local a_map = dlsym(LIBKERNEL_HANDLE, "sceKernelMapDirectMemory")
if a_alloc == 0 or a_map == 0 then
send_notification("[gpu] dlsym dmem failed")
return false
end
_alloc_dmem_fn = func_wrap(a_alloc)
_map_dmem_fn = func_wrap(a_map)
-- try gnm driver, fallback to ioctl
_submit_method = "ioctl"
do
local gnm_mod = nil
-- try to find gnm driver handle
if find_mod_by_name then
local ok, m = pcall(find_mod_by_name, "libSceGnmDriverForNeoMode.sprx")
if ok and m then gnm_mod = m.handle end
end
if not gnm_mod and LIBSCEGNMDRIVER_HANDLE then
gnm_mod = LIBSCEGNMDRIVER_HANDLE
end
if gnm_mod then
local a1 = dlsym(gnm_mod, "sceGnmSubmitCommandBuffers")
local a2 = dlsym(gnm_mod, "sceGnmSubmitDone")
if a1 ~= 0 and a2 ~= 0 then
_gnm_submit = func_wrap(a1)
_gnm_done = func_wrap(a2)
_submit_method = "gnm"
_ulog("[gpu] using gnm submit")
end
end
end
if _submit_method == "ioctl" then
-- open /dev/gc
_gpu_fd = syscall.open("/dev/gc", 2, 0)
if _gpu_fd < 0 then
send_notification("[gpu] /dev/gc failed ("..tostring(_gpu_fd)..")")
return false
end
_ulog("[gpu] using ioctl /dev/gc fd="..tostring(_gpu_fd))
end
-- pre-allocate submission buffers (avoid per-call malloc leaks)
if _submit_method == "gnm" then
_gnm_dcb_addr = malloc(8)
_gnm_dcb_size = malloc(4)
else
_ioctl_desc = malloc(16)
_ioctl_sub = malloc(16)
_ioctl_ts = malloc(16)
write64(_ioctl_ts, 0); write64(_ioctl_ts + 8, 500000000)
end
-- find data_base
_data_base = find_data_base(_curproc)
if not _data_base then
send_notification("[gpu] data_base not found"); return false
end
_ulog("[gpu] data_base="..to_hex(_data_base))
-- dmap_base + kernel_cr3
local pmap_store = _data_base + OFF.KERNEL_PMAP_STORE
local pm_pml4 = kr64(pmap_store + OFF.PMAP_PML4)
local pm_cr3 = kr64(pmap_store + OFF.PMAP_CR3)
_dmap_base = pm_pml4 - pm_cr3
_kernel_cr3 = pm_cr3
_ulog("[gpu] dmap="..to_hex(_dmap_base).." cr3="..to_hex(_kernel_cr3))
local prot_rw = PROT_READ | PROT_WRITE | GPU_READ | GPU_WRITE
gpu.victim_va = alloc_main_dmem(gpu.dmem_size, prot_rw, MAP_NO_COALESCE)
gpu.transfer_va = alloc_main_dmem(gpu.dmem_size, prot_rw, MAP_NO_COALESCE)
gpu.cmd_va = alloc_main_dmem(gpu.dmem_size, prot_rw, MAP_NO_COALESCE)
if not gpu.victim_va or not gpu.transfer_va or not gpu.cmd_va then
send_notification("[gpu] dmem alloc failed"); return false
end
_ulog("[gpu] victim="..to_hex(gpu.victim_va))
_ulog("[gpu] transfer="..to_hex(gpu.transfer_va))
_ulog("[gpu] cmd="..to_hex(gpu.cmd_va))
local proc_cr3 = get_proc_cr3(_curproc)
if not proc_cr3 then
send_notification("[gpu] proc cr3 failed"); return false
end
local victim_real_pa = virt_to_phys(gpu.victim_va, proc_cr3)
if not victim_real_pa then
send_notification("[gpu] victim pa failed"); return false
end
_ulog("[gpu] victim_pa="..to_hex(victim_real_pa))
-- walk gpu page tables for victim pte
local ptbe_va, page_size = get_ptb_entry(_curproc, gpu.victim_va)
if not ptbe_va then
send_notification("[gpu] gpu pt walk failed"); return false
end
if page_size ~= gpu.dmem_size then
send_notification("[gpu] page_size mismatch "..to_hex(page_size)); return false
end
_ulog("[gpu] ptbe="..to_hex(ptbe_va))
-- capture cleared pte
local prot_ro = PROT_READ | PROT_WRITE | GPU_READ
syscall.mprotect(gpu.victim_va, gpu.dmem_size, prot_ro)
local initial_ptbe = kr64(ptbe_va)
gpu.cleared_victim_ptbe_for_ro = initial_ptbe & (~victim_real_pa)
gpu.victim_ptbe_va = ptbe_va
_ulog("[gpu] initial_ptbe="..to_hex(initial_ptbe))
_ulog("[gpu] cleared_ptbe="..to_hex(gpu.cleared_victim_ptbe_for_ro))
syscall.mprotect(gpu.victim_va, gpu.dmem_size, prot_rw)
-- export
gpu.data_base = _data_base
gpu.dmap_base = _dmap_base
gpu.kernel_cr3 = _kernel_cr3
_ulog("[gpu] setup ok ("..(_submit_method)..")")
return true
end
-- debug settings patch (uses gpu dma writes)
function gpu.patch_debug(ulog_fn)
local ulog = ulog_fn or _ulog
if not _data_base then ulog("[gpu] no data_base"); return false end
local secflags_addr = _data_base + OFF.SECURITY_FLAGS
-- security_flags |= 0x14
local sf = gpu.read32(secflags_addr)
if sf then
ulog("[gpu] sec_flags="..to_hex(sf))
gpu.write32(secflags_addr, sf | 0x14)
ulog("[gpu] sec_flags now="..to_hex(gpu.read32(secflags_addr)))
end
-- target_id = 0x82
gpu.write8(secflags_addr + 0x09, 0x82)
ulog("[gpu] target_id set")
-- qa_flags |= 0x10300
local qa = gpu.read32(secflags_addr + 0x24)
if qa then
ulog("[gpu] qa_flags="..to_hex(qa))
gpu.write32(secflags_addr + 0x24, qa | 0x10300)
ulog("[gpu] qa_flags now="..to_hex(gpu.read32(secflags_addr + 0x24)))
end
-- utoken |= 0x01
local ut_addr = secflags_addr + 0x8C
local ut_aligned = ut_addr & 0xFFFFFFFFFFFFFFFC
local ut_byte = ut_addr - ut_aligned
local ut_dw = gpu.read32(ut_aligned)
if ut_dw then
local ut_val = (ut_dw >> (ut_byte * 8)) & 0xFF
local new_dw = (ut_dw & ~(0xFF << (ut_byte * 8))) | (((ut_val | 0x01) & 0xFF) << (ut_byte * 8))
gpu.write32(ut_aligned, new_dw)
ulog("[gpu] utoken set")
end
ulog("[gpu] debug patches done")
return true
end
function gpu.close()
if _gpu_fd >= 0 then
syscall.close(_gpu_fd)
_gpu_fd = -1
end
end