* Eden at 67bada77
* Patches Eden now carries itself are removed; sparse tables follow its new vector
* Emitter header anchors for Eden 67bada77
* Memory checks use the JIT callback that takes a size
* Development hooks follow the JIT callbacks that take a size
* GPU lifecycle follows Eden 67bada77
* Frame generation log lines follow Eden 67bada77
* alloca for the effect compiler Eden now builds
* NSO segments, ZBIC ones too, are decoded in place
* The NSO loader check knows the ZBIC branch
* The producer check declares the shutdown the worker file now defines
* A thread's context guard and the slab lock stay spin locks
* The sparse vector's page constants do not depend on initialization order
* The exclusive monitor check uses the Boost that Eden now fetches
* Vulkan driver: the latest PS5_Vulkan tools, with the Mesa and Payload SDK they build
* RADV display adaptation for the newer Mesa: a set of framebuffers per output size
* Eden at 67bada77 (pins only; the port is adapted in the next commits)