4 Commits
Author SHA1 Message Date
BlackBearReloaded 351057fac0 Eden at 67bada77, with the port adapted to it (#104)
* Eden at 67bada77

* Patches Eden now carries itself are removed; sparse tables follow its new vector

* Emitter header anchors for Eden 67bada77

* Memory checks use the JIT callback that takes a size

* Development hooks follow the JIT callbacks that take a size

* GPU lifecycle follows Eden 67bada77

* Frame generation log lines follow Eden 67bada77

* alloca for the effect compiler Eden now builds

* NSO segments, ZBIC ones too, are decoded in place

* The NSO loader check knows the ZBIC branch

* The producer check declares the shutdown the worker file now defines

* A thread's context guard and the slab lock stay spin locks

* The sparse vector's page constants do not depend on initialization order

* The exclusive monitor check uses the Boost that Eden now fetches
2026-10-10 20:10:55 -04:00
BlackBearReloaded 2beb1b538c Eden back at 5f142c79, and the source tree follows the pinned revision (#100) 2026-10-10 14:14:11 -04:00
BlackBearReloaded 75dc3a8383 Update Eden, the Vulkan tools, Mesa and the Payload SDK (#90)
* Vulkan driver: the latest PS5_Vulkan tools, with the Mesa and Payload SDK they build

* RADV display adaptation for the newer Mesa: a set of framebuffers per output size

* Eden at 67bada77 (pins only; the port is adapted in the next commits)
2026-10-10 12:05:04 -04:00
BlackBearReloaded 51544b7d05 Publish the ProsperoEden source and release build 2026-09-29 23:30:02 -04:00