#ifndef SM_MDBG_H #define SM_MDBG_H #include #include #include // Initialize mdbg-backed crash monitoring state. void sm_mdbg_init(void); // Shut down mdbg-backed crash monitoring state. void sm_mdbg_shutdown(void); // Start monitoring the tracked game process for crash-candidate state. void sm_mdbg_game_on_exec(pid_t pid, const char *title_id, uint32_t app_id); // Record that kstuff auto-pause was actually applied to the tracked game. void sm_mdbg_game_on_kstuff_pause(pid_t pid, uint64_t pause_time_us, uint32_t pause_delay_seconds); // Stop monitoring the tracked game process on exit. void sm_mdbg_game_on_exit(pid_t pid); // Clear tracked game monitoring state unconditionally. void sm_mdbg_game_shutdown(void); // Return the next wake deadline in monotonic microseconds, or 0 when idle. uint64_t sm_mdbg_next_wake_us(uint64_t now_us); // Poll the tracked process for mdbg crash-candidate state. void sm_mdbg_poll(void); #endif