2 Commits
Author SHA1 Message Date
Dylan DeverillandClaude Sonnet 4.6 9838bed701 Add support for multiple simultaneous Steam Controllers
Each connected controller now gets its own virtual Xbox 360 device via
ViGEmBus, mapping to separate XInput player slots (1, 2, 3...).

Key changes:
- SteamController: add EnumerateAll() to probe and return all live
  device paths across wired (0x1302) and dongle (0x1304) PIDs; add
  Open(path) overload to open a specific already-validated path.
- ControllerManager: replace single-controller state with a vector of
  Slot structs, each owning its own SteamController, VirtualController,
  TrackpadMouse, and read thread. SyncDevices() diffs live paths against
  current slots on every device-change event, adding new controllers and
  removing disconnected ones. Controllers hot-plugged while game mode is
  active are automatically brought into game mode.
- Bump installer version to 1.3.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-06-19 20:46:48 -07:00
Dylan DeverillandClaude Sonnet 4.6 f4a2f04315 Add Start with Windows, installer script, and release build support
- Start with Windows toggle in tray menu — writes/removes the Run registry
  key so the app launches automatically at login
- Inno Setup installer script for packaging the release exe
- CMakePresets.json for named debug/release build configurations
- README updated with correct Visual Studio 2025 build commands and a
  note for VS 2022 users

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-10 19:57:47 -07:00