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- scriptui.js: replace the self-comparison NaN check (o.max === o.max) with the explicit Number.isNaN(o.max) (S1764). - sw.js: mark the fire-and-forget cache.put() with void and a .catch() so the promise rejection is handled (S9383). - prelude.js: return __err(...) from the activeCamera getter so every path yields a value (S4275); __err always throws, so behavior is unchanged.