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effectcraft/docs
Brandon ThomasandClaude Opus 5.5 91ab3a3fc5 M12.7: GPU colour effects (Color Balance, Vibrance, Lumetri, Black & White, Tritone, Colorama, Channel Mixer, Selective Color, Linear Color Key, Key Light)
fx_color kernels mirror the CPU effects operation for operation: one per-pixel
pass for the point effects, Lumetri with its Sharpen luminance blur, and Key
Light's matte pipeline (pre-blur, clip, rollback, despot, shrink/grow, softness,
edge band) as plane passes. CPU fallback: Key Light with Inside/Outside masks or
Hard Colour after Screen Softness, Colorama with Interpolate Palette off.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 02:46:52 -04:00
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