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- Lumetri: HSL Secondary key/refine/correction with Show Mask, Hue vs Sat/Hue/Luma, Luma vs Sat, Sat vs Sat and per-channel RGB curves, High Dynamic Range (HDR White / Specular), Input LUT and Look (custom .cube + built-in looks). - Hue/Saturation: Channel Control with Reds..Magentas ranges (range + fall-offs). - Levels: Channel popup and Red/Green/Blue/Alpha controls; Curves: Channel parameter. - catalog::param_shown: Effect Controls shows only what a popup selects. - Timewarp Pixel Motion: block-matching flow (raster::flow::block_flow_window) with Vector Detail, Smoothing, Error Threshold, Block Size, Weighting, Correct Luminance, Filtering, Build From One Image; Matte Layer/Channel, Warp Layer, Show, Source Crops. - GPU falls back to CPU when channel/range controls are used. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>