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2026-07-09 23:48:02 +08:00

OnionHEN — source tree

This directory contains the OnionHEN CMake targets and first-party source, licensed under GPLv3. See the root README for supported features, usage, configuration, and credits.

Layout

Path Description
bootstrapper/ Main payload bootstrapper
daemon/ Main daemon
util/ Utility daemon (cheats, IPC, …)
shellui/ Toolbox / ShellUI hooks
i18n/ Shared Toolbox / notification locale catalogs (see its README)
unpacker/ Payload unpacker
libhijacker/, libNineS/, libNidResolver/, libonion_sprx/ Internal static libs
include/ Shared headers
common/ Shared low-level implementations
platform/ps5/stubs/ PS5 system-library link stubs

External source and prebuilt dependencies live in the repository-level third_party/ directory. Downloaded dependency blobs are cached under .cache/dependencies/; they are never stored in source/. Repository-side generators and build helpers live in ../tools/.

Build

Requires a Prospero / PS5 payload SDK (PS5_PAYLOAD_SDK) and clang targeting x86_64-sie-ps5.

Full pipeline (preferred) from the repo root:

export PS5_PAYLOAD_SDK=/path/to/ps5-payload-sdk
./scripts/build.sh

Stages external embeds, then shellui → daemon/util → bootstrapper → unpacker. See ../third_party/README.md and ./scripts/build.sh --help.

Manual CMake:

./scripts/ps5_cmake.sh -S source -B build -G Ninja
cmake --build build

Build products go under build/bin/ and build/lib/ (repo root; gitignored).

Further reading