mirror of
https://github.com/onyx-dot-app/onyx.git
synced 2026-10-23 11:53:08 -05:00
134 lines
4.1 KiB
Go
134 lines
4.1 KiB
Go
package cmd
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import (
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"fmt"
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"os"
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"path/filepath"
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"strings"
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"gopkg.in/yaml.v3"
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)
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// agentContextSkill is one skill directory of onyx-infra's agent-context/, parsed enough to
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// install it for any agent.
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type agentContextSkill struct {
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// Directory name, which is also the skill's invocation name.
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Name string
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// Absolute path of the skill directory.
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Dir string
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// Absolute path of the SKILL.md file.
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File string
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// The `description` frontmatter value, "" when absent.
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Description string
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// SKILL.md content with the frontmatter block stripped.
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Body string
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// True for enforced/ skills (always-on), false for skills/ (on demand).
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Enforced bool
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}
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// discoverAgentContextSkills reads the enforced/ and skills/ tiers of the
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// agent-context/ directory of an onyx-infra checkout. A source with no
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// agent-context/ directory is treated as the root of an old onyx-llm-context
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// checkout. A missing tier directory is not an error.
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func discoverAgentContextSkills(source string) ([]agentContextSkill, error) {
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// The Claude installer builds symlinks and @imports from these paths, so a
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// relative --source must not leak into them.
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source, err := filepath.Abs(source)
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if err != nil {
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return nil, fmt.Errorf("could not resolve source path: %w", err)
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}
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if info, err := os.Stat(filepath.Join(source, agentContextDir)); err == nil && info.IsDir() {
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source = filepath.Join(source, agentContextDir)
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} else if !hasSkillTier(source) {
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return nil, fmt.Errorf(
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"no %s/ directory found in %s\n Update the checkout (git pull) or re-run with --clone",
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agentContextDir, source,
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)
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}
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var skills []agentContextSkill
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// Every agent maps a skill name to one file or link, so a name used in
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// both tiers would have the second silently shadow the first.
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seen := make(map[string]bool)
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for _, tier := range []struct {
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dir string
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enforced bool
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}{
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{"enforced", true},
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{"skills", false},
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} {
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tierDir := filepath.Join(source, tier.dir)
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entries, err := os.ReadDir(tierDir)
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if os.IsNotExist(err) {
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continue
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}
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if err != nil {
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return nil, fmt.Errorf("could not read %s: %w", tierDir, err)
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}
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for _, entry := range entries {
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if !entry.IsDir() {
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continue
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}
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skillFile := filepath.Join(tierDir, entry.Name(), "SKILL.md")
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content, err := os.ReadFile(skillFile)
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if os.IsNotExist(err) {
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continue
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}
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if err != nil {
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return nil, fmt.Errorf("could not read %s: %w", skillFile, err)
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}
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description, body, err := parseSkillMarkdown(string(content))
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if err != nil {
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return nil, fmt.Errorf("could not parse %s: %w", skillFile, err)
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}
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if seen[entry.Name()] {
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return nil, fmt.Errorf(
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"skill %q exists in both enforced/ and skills/; rename one", entry.Name(),
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)
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}
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seen[entry.Name()] = true
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skills = append(skills, agentContextSkill{
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Name: entry.Name(),
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Dir: filepath.Join(tierDir, entry.Name()),
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File: skillFile,
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Description: description,
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Body: body,
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Enforced: tier.enforced,
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})
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}
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}
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return skills, nil
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}
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// hasSkillTier reports whether dir directly holds an enforced/ or skills/ tier.
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func hasSkillTier(dir string) bool {
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for _, tier := range []string{"enforced", "skills"} {
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if info, err := os.Stat(filepath.Join(dir, tier)); err == nil && info.IsDir() {
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return true
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}
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}
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return false
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}
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// parseSkillMarkdown splits a SKILL.md into its `description` frontmatter
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// value and its body. The frontmatter is real YAML, so folded and quoted
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// values parse the way skill authors wrote them. A file with no frontmatter
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// block is all body.
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func parseSkillMarkdown(content string) (description string, body string, err error) {
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rest, found := strings.CutPrefix(content, "---\n")
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if !found {
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return "", content, nil
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}
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frontmatter, body, found := strings.Cut(rest, "\n---\n")
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if !found {
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return "", content, nil
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}
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var parsed struct {
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Description string `yaml:"description"`
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}
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if err := yaml.Unmarshal([]byte(frontmatter), &parsed); err != nil {
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return "", "", fmt.Errorf("invalid frontmatter: %w", err)
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}
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return parsed.Description, strings.TrimLeft(body, "\n"), nil
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}
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