- Update nm_notify to automatically log messages via nm_log.
- Clean up redundant logging in ps5_launcher.c.
- Improve feedback during Disc Player termination sequence.
- Reorganize headers and format main.c.
- Implemented native PS5 on-screen debug notifications via sceKernelSendNotificationRequest.
- Added robust local IP resolution using getifaddrs to replace placeholder IP.
- Migrated server port from 50005 to 8084 across the entire stack.
- Added a startup notification on the PS5 screen displaying version, IP, and port.
- Created deploy.sh script for fully automated build and deployment:
- Automatically requests shutdown of previous instance.
- Rebuilds both React frontend and native ELF.
- Performs unidirectional ELF transfer via socat and exits immediately.
- Updated Makefile and README with new deployment workflow.