- Map PlayGo error 0x80B21104 to SCE_PLAYGO_ERROR_CORE_NO_FREE_SPACE in installer_strerror
- Display clear 'Not enough free space for installation' message and notification on 0x80B21104 and 0x80A30002
- Include recognized error names in status poll error messages
- Add unit test in test_installer verifying 0x80B21104 error message translation
* Fix repeated SMB scans and add manual package browsing
* Run package installs in fresh helper processes
Launch an embedded helper through elfldr for each install and exchange requests over loopback IPC. Link the helper with the same system service dependencies as pkgmgr so AppInstUtil starts on supported firmware.
* Reduce installer log memory and diagnostic noise
* Test real helper ELF launcher handoff
* Prepare 1.3.0 release documentation
* Add large catalog mode to frontend mock
* Update docs
* Fix dirty build metadata in releases
* Include changelog section in release notes
* Add websocket stream debug telemetry
* Close idle WebSocket upload listener and refresh on demand
* Schedule websocket uploads around installer demand
* Pipeline websocket uploads with two segments in flight
* Keep the latest 20 stream and SMB debug logs per type
* Prepare v1.2.4 release notes and version
* Fix base and update batch handoff
* Improve PKG Manager startup diagnostics and scan ordering
* Update development and release ELF names
* bump version to 1.2.3
* Trim PS5 startup imports and add early stdout markers
* Add guided Samba share/folder picker with credential-aware browse APIs
Frontend no longer requires typing share names or paths: the share
modal offers Select share / Browse folder picker dialogs backed by new
POST /api/smb/shares and /api/smb/browse endpoints (IPC$ share enum
plus directory listing in smb_client). Browse requests reuse the stored
password when the form resends it blank, avoiding guest-logon
STATUS_ACCESS_DENIED while editing saved shares.
* Update SMB management and client behavior
* fix frontend browser history navigation
* docs: prepare v1.2.3 release notes
* ws: direct-install streaming over WebSocket (RAM-only, no disk spool)
Browser pushes .pkg bytes over ws://:8846 while the PS5 installer pulls
ranges over :8845 concurrently through a demand-paged 1MB-segment ring
(64 slots, seg 0 pinned). Install can start at header_ready, mid-upload.
Backend (src/ws_stream.c, src/ws_upload.c):
- ws_live_* ring with waiter shielding, served-past / waited+acked /
peak>0+acked LRU eviction, single store_seg_locked() truth shared by
blocking write and non-blocking try_write (0/-1/-2 busy).
- Conn worker never blocks on storage (busy reply, browser retries);
socket idle kill suppressed while readers are parked; stall
diagnostics when a write parks.
- http_server.c: guarded /api/upload/* REST branch; multipart.c live:
scheme adapter (frozen pull path untouched); installer_start_live.
Frontend: DirectInstallView + useDirectUpload pusher (FIFO seek queue
for parallel installer workers, busy requeue+retry, demand-paging
standby until install finalizes, silent-socket watchdog), wired into
the history router (#/direct-install, Circle-back closes it).
Parser: pkg_parser_parse_mem reuses in-file sub-parsers for live
header parsing (differential-tested).
Tests: ring unit (test_ws_stream), far-seek/pivot/busy/waiter unit
(test_ws_stream_far), transport (test_ws_upload, incl. socket
busy->retry), concurrent e2e incl. 90MB/64-slot parallel-pivot replay
of the production capture (test_direct_install_e2e), PS5 pull-replay
simulator (ps5_sim) + CLI tools.
Proven on console: 1GB PKG installs at status='playable' with zero
idle kills. Full host suite (13 binaries + CSS) green.
* perf(smb): pipeline reads for faster package streaming
Use a private SMB session per stream connection and keep up to eight credit-aware reads in flight, with requests up to 512 KiB. Reduce each request to the credits available in the current SMB2 window, including queued requests, so libsmb2 cannot silently shorten a request and leave a gap in the stream. Increase stream and socket buffers, and leave signing optional while still honoring servers that require it.
Add SMB timing and throughput logs plus negotiated session diagnostics to separate SMB read latency from HTTP streaming overhead. Include the SMB logger in PS5 and host builds and update the mock async API used by tests.
* fix(ws): harden direct install sessions and package preview
Tie uploads to a browser owner and one authenticated WebSocket. Resume from acknowledged segments so cache eviction does not lose progress.
Move Direct Install into media sources, show local PKG title and icon before installation, and warn before leaving an active transfer. Pass package metadata to the live installer and cover ownership and metadata parsing with tests.
* fix(smb): honor package install debug setting
Gate SMB debug file creation and per-read diagnostics behind pkg_install_debug, matching WebSocket stream logging behavior. Keep regular SMB package streaming unchanged.
* fix(ui): return direct install to drives route
Make the Direct Install Back to drives action replace the current route and restore the media source view directly. This prevents browsers that opened the page from leaving the app for an unrelated previous history entry.
* fix(ui): restore deep-linked pages on reload
Apply the initial hash route to the visible view during startup, including storage media and package details. Load package data for the linked drive so a direct package URL opens its detail page after a reload.
* fix(ui): accept package drops across the app
Handle package drops at the application level, open Direct Install, and pass the file through the existing package preview flow. Keep active uploads and installations protected from replacement.
* fix(direct): check package eligibility before install
Share the scanner's installed state and version rules with Direct Install. Check selected package metadata before enabling Install and again before starting a new transfer, while preserving resumed sessions. Show storage and active install blockers on the direct install page.
* fix(direct): share live install icon across browsers
Upload the parsed package icon once to the active direct install session and serve it from RAM through the existing icon API. Other browsers can resolve the live session path shown in installer status. Clear icon data when the session is canceled or replaced.
* fix(direct): cancel install when uploader closes
Use sendBeacon during browser teardown to call the authenticated Direct Install cancel endpoint for the sending session. Keep observer browsers unaffected and avoid duplicate cancellation requests.
* fix(direct): cancel when uploader socket closes
Treat an unexpected close of the authenticated uploader WebSocket before the final finish message as an install cancellation. Preserve normal completed sessions and reduce repetitive seek, eviction, and read-short logging in the main log.
* bump version to 1.1.1
* fix(ui): stop duplicate direct upload polling
Keep the observer watchdog stable across renders, disable it for the owning upload tab, and prevent overlapping status requests in both polling paths.
* Add PS4 and PS5 package badges
* feat: support platform-aware install storage
* fix: preserve catalog during provisional scans
* bump version to 1.2.0
* docs: add changelog for 1.2.0
* chore: remove stale refactor references
* feat: move streaming services to dedicated ports
* docs: update 1.2.0 documentation
- Disable available storage pre-checks in installer and frontend UI as PS5 may install to external M.2 NVMe (/mnt/ext1)
- Add system_get_nvme_storage_info to detect and query storage for mounted /mnt/ext1
- Update GET /api/storage to report both internal (/data) and M.2 NVMe (/mnt/ext1) storage
- Update frontend header to display 'Internal' and an 'M.2 NVMe' widget when mounted
- Update unit tests for NVMe storage info and multipart handling
- Resolve PS5 param.json titles by client/browser language preference instead of blindly picking the first entry (e.g. Arabic)
- If a package defines a global title outside localizedParameters or in PS4 param.sfo TITLE, use that directly
- Extract localized titles map and defaultLanguage in pkg_parser and persist them in manifest/cache
- Forward Accept-Language header in HTTP server GET /api/packages endpoint
- Dynamically resolve title in frontend UI via navigator.languages and allow searching against all localized titles
- Add unit tests for synthetic multi-language packages