mirror of
https://github.com/Pharaoh2k/ps5debug-NG.git
synced 2026-10-21 11:23:27 -05:00
PS5 debugger payload, inspired by Ctn's ps5debug 1.0b5 and wire-compatible with it. Runs the wire-protocol server inside SceShellCore via an umtx-loaded installer that injects the embedded debugger ELF. Features: process scan/RPC/ELF-inject, on-console scan, full debugger (breakpoints, watchpoints, single-step, regs/FP/DR access), kernel R/W, server-side Zydis disassembly, on-console Keystone assembler (0xBDAA0024), foreground-app metadata (0xBDDD0006), server-side RBP stack walk (CMD_PROC_READ_STACK), klog forwarder (TCP 3232), rest-mode survival and a lot more. Supports FW families 3.x / 4.0 / 4.x (incl. 4.51) / 5.x / 6.x / 7.x / 7.5x / 8.x via the kpatch routine in installer/source/main.c. GPL-3.0-only.
14 lines
425 B
C
14 lines
425 B
C
// SPDX-License-Identifier: GPL-3.0-only
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#pragma once
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#include <stdint.h>
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#define NET_MAX_LENGTH 8192
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int net_send_int32(int fd, uint32_t value);
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int net_send_all(int fd, const void *buf, int len);
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int net_recv_all(int fd, void *buf, int len, int force);
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int net_select(int fd, void *readfds, void *writefds, void *exceptfds, void *timeout);
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int net_get_ip_address(char *out);
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void *net_alloc_buffer(uint32_t size);
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