mirror of
https://github.com/Pharaoh2k/ps5debug-NG.git
synced 2026-10-22 03:42:51 -05:00
PS5 debugger payload, inspired by Ctn's ps5debug 1.0b5 and wire-compatible with it. Runs the wire-protocol server inside SceShellCore via an umtx-loaded installer that injects the embedded debugger ELF. Features: process scan/RPC/ELF-inject, on-console scan, full debugger (breakpoints, watchpoints, single-step, regs/FP/DR access), kernel R/W, server-side Zydis disassembly, on-console Keystone assembler (0xBDAA0024), foreground-app metadata (0xBDDD0006), server-side RBP stack walk (CMD_PROC_READ_STACK), klog forwarder (TCP 3232), rest-mode survival and a lot more. Supports FW families 3.x / 4.0 / 4.x (incl. 4.51) / 5.x / 6.x / 7.x / 7.5x / 8.x via the kpatch routine in installer/source/main.c. GPL-3.0-only.
25 lines
410 B
C
25 lines
410 B
C
/* Keystone Assembler Engine */
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/* By Nguyen Anh Quynh, 2016 */
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#ifndef KEYSTONE_SYSTEMZ_H
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#define KEYSTONE_SYSTEMZ_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include "keystone.h"
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typedef enum ks_err_asm_systemz {
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KS_ERR_ASM_SYSTEMZ_INVALIDOPERAND = KS_ERR_ASM_ARCH,
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KS_ERR_ASM_SYSTEMZ_MISSINGFEATURE,
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KS_ERR_ASM_SYSTEMZ_MNEMONICFAIL,
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} ks_err_asm_systemz;
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#ifdef __cplusplus
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}
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#endif
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#endif
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