mirror of
https://github.com/phantomptr/ps5upload.git
synced 2026-10-19 02:20:02 -05:00
New: - Collection: every game in your folders (local or on a NAS, scanned in place), grouped with updates and DLC, what each PS5 has, one-click installs, install links, organize / de-duplicate / clean up. Replaces PS Game Library (with an importer). - Send a game folder as one image (.ffpfsc / .ffpkg / .exfat); Convert writes .ffpkg and .ffpfs too. - Files: Move to... (instant or cross-drive, with a fit check) and Set permissions (777). - Offline PSN sign-in from Profile. Fixed: - Android 17: local network permission (6.x could not connect). - FW 5.50: own build of the SDK startup code, so the helper, installer and elfldr start. - Web UI: Send helper (pairs it); no "ready" while unpaired. - Screenshots decode in a child process (Linux crash loop). - Installs no longer start queued uploads. - Cross-drive moves check the copy before removing the original. - Finished installs show as done after a reload; engine-unreachable explained with Restart engine; Health starts the installer. - Dev: make run-client renders on macOS 27. Better: "declined" installs explain Sony's code and how far it got; 0x80B21104 explained; Connection failures readable; keep-awake for all installs; Games cards. Translations, FAQ, README. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01VM5Gzyt1uxKyJiWZAgd1w9
336 lines
8.9 KiB
C
336 lines
8.9 KiB
C
/* Copyright (C) 2024 John Törnblom
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This program is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the
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Free Software Foundation; either version 3, or (at your option) any
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later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; see the file COPYING. If not, see
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<http://www.gnu.org/licenses/>. */
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/* F, G, H and I are basic SHA1 functions.
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*/
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#define F(x, y, z) ((z) ^ ((x) & ((y) ^ (z))))
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#define G(x, y, z) ((x) ^ (y) ^ (z))
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#define H(x, y, z) (((x) & (y)) | ((z) & ((x) | (y))))
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#define I(x, y, z) ((x) ^ (y) ^ (z))
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/* ROTATE_LEFT rotates x left n bits.
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*/
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#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))
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/* W[i]
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*/
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#define W(i) ( tmp=x[(i-3)&15]^x[(i-8)&15]^x[(i-14)&15]^x[i&15], \
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(x[i&15]=ROTATE_LEFT(tmp, 1)) )
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/* FF, GG, HH, and II transformations for rounds 1, 2, 3, and 4.
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*/
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#define FF(a, b, c, d, e, w) { \
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(e) += F ((b), (c), (d)) + (w) + (unsigned int)(0x5A827999); \
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(e) += ROTATE_LEFT ((a), 5); \
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(b) = ROTATE_LEFT((b), 30); \
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}
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#define GG(a, b, c, d, e, w) { \
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(e) += G ((b), (c), (d)) + (w) + (unsigned int)(0x6ED9EBA1); \
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(e) += ROTATE_LEFT ((a), 5); \
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(b) = ROTATE_LEFT((b), 30); \
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}
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#define HH(a, b, c, d, e, w) { \
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(e) += H ((b), (c), (d)) + (w) + (unsigned int)(0x8F1BBCDC); \
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(e) += ROTATE_LEFT ((a), 5); \
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(b) = ROTATE_LEFT((b), 30); \
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}
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#define II(a, b, c, d, e, w) { \
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(e) += I ((b), (c), (d)) + (w) + (unsigned int)(0xCA62C1D6); \
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(e) += ROTATE_LEFT ((a), 5); \
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(b) = ROTATE_LEFT((b), 30); \
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}
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typedef struct {
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unsigned int state[5];
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unsigned int count[2];
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unsigned char buffer[64];
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} SHA1_CTX;
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/**
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* we need strlen() before we can resolve symbols.
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**/
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static unsigned long
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strlen(const char *str) {
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const char *start = str;
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while(*str) {
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str++;
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}
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return str - start;
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}
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/**
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* we need memcpy() before we can resolve symbols.
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**/
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static void*
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memcpy(void *__restrict dst0, const void *__restrict src0,
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unsigned long len0) {
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char *dst = (char*)dst0;
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char *src = (char*)src0;
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void *save = dst0;
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while(len0--) {
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*dst++ = *src++;
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}
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return save;
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}
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/**
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* we need memset() before we can resolve symbols.
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**/
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static void*
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memset(void *m, int c, unsigned long n) {
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char *s = (char*)m;
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while(n--) {
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*s++ = (char)c;
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}
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return m;
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}
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/**
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*
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**/
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static void
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SHA1Decode(unsigned int *output, const unsigned char *input, unsigned int len) {
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unsigned int i, j;
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for (i = 0, j = 0; j < len; i++, j += 4) {
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output[i] = ((unsigned int) input[j + 3]) | (((unsigned int) input[j + 2]) << 8) |
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(((unsigned int) input[j + 1]) << 16) | (((unsigned int) input[j]) << 24);
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}
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}
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/**
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* Hash a single 512-bit block. This is the core of the algorithm.
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**/
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static void
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SHA1Transform(unsigned int *restrict state, const unsigned char *restrict block) {
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unsigned int a = state[0], b = state[1], c = state[2];
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unsigned int d = state[3], e = state[4], x[16], tmp;
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SHA1Decode(x, block, 64);
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/* Round 1 */
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FF(a, b, c, d, e, x[0]); /* 1 */
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FF(e, a, b, c, d, x[1]); /* 2 */
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FF(d, e, a, b, c, x[2]); /* 3 */
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FF(c, d, e, a, b, x[3]); /* 4 */
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FF(b, c, d, e, a, x[4]); /* 5 */
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FF(a, b, c, d, e, x[5]); /* 6 */
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FF(e, a, b, c, d, x[6]); /* 7 */
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FF(d, e, a, b, c, x[7]); /* 8 */
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FF(c, d, e, a, b, x[8]); /* 9 */
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FF(b, c, d, e, a, x[9]); /* 10 */
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FF(a, b, c, d, e, x[10]); /* 11 */
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FF(e, a, b, c, d, x[11]); /* 12 */
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FF(d, e, a, b, c, x[12]); /* 13 */
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FF(c, d, e, a, b, x[13]); /* 14 */
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FF(b, c, d, e, a, x[14]); /* 15 */
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FF(a, b, c, d, e, x[15]); /* 16 */
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FF(e, a, b, c, d, W(16)); /* 17 */
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FF(d, e, a, b, c, W(17)); /* 18 */
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FF(c, d, e, a, b, W(18)); /* 19 */
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FF(b, c, d, e, a, W(19)); /* 20 */
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/* Round 2 */
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GG(a, b, c, d, e, W(20)); /* 21 */
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GG(e, a, b, c, d, W(21)); /* 22 */
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GG(d, e, a, b, c, W(22)); /* 23 */
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GG(c, d, e, a, b, W(23)); /* 24 */
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GG(b, c, d, e, a, W(24)); /* 25 */
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GG(a, b, c, d, e, W(25)); /* 26 */
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GG(e, a, b, c, d, W(26)); /* 27 */
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GG(d, e, a, b, c, W(27)); /* 28 */
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GG(c, d, e, a, b, W(28)); /* 29 */
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GG(b, c, d, e, a, W(29)); /* 30 */
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GG(a, b, c, d, e, W(30)); /* 31 */
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GG(e, a, b, c, d, W(31)); /* 32 */
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GG(d, e, a, b, c, W(32)); /* 33 */
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GG(c, d, e, a, b, W(33)); /* 34 */
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GG(b, c, d, e, a, W(34)); /* 35 */
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GG(a, b, c, d, e, W(35)); /* 36 */
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GG(e, a, b, c, d, W(36)); /* 37 */
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GG(d, e, a, b, c, W(37)); /* 38 */
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GG(c, d, e, a, b, W(38)); /* 39 */
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GG(b, c, d, e, a, W(39)); /* 40 */
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/* Round 3 */
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HH(a, b, c, d, e, W(40)); /* 41 */
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HH(e, a, b, c, d, W(41)); /* 42 */
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HH(d, e, a, b, c, W(42)); /* 43 */
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HH(c, d, e, a, b, W(43)); /* 44 */
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HH(b, c, d, e, a, W(44)); /* 45 */
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HH(a, b, c, d, e, W(45)); /* 46 */
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HH(e, a, b, c, d, W(46)); /* 47 */
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HH(d, e, a, b, c, W(47)); /* 48 */
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HH(c, d, e, a, b, W(48)); /* 49 */
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HH(b, c, d, e, a, W(49)); /* 50 */
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HH(a, b, c, d, e, W(50)); /* 51 */
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HH(e, a, b, c, d, W(51)); /* 52 */
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HH(d, e, a, b, c, W(52)); /* 53 */
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HH(c, d, e, a, b, W(53)); /* 54 */
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HH(b, c, d, e, a, W(54)); /* 55 */
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HH(a, b, c, d, e, W(55)); /* 56 */
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HH(e, a, b, c, d, W(56)); /* 57 */
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HH(d, e, a, b, c, W(57)); /* 58 */
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HH(c, d, e, a, b, W(58)); /* 59 */
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HH(b, c, d, e, a, W(59)); /* 60 */
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/* Round 4 */
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II(a, b, c, d, e, W(60)); /* 61 */
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II(e, a, b, c, d, W(61)); /* 62 */
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II(d, e, a, b, c, W(62)); /* 63 */
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II(c, d, e, a, b, W(63)); /* 64 */
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II(b, c, d, e, a, W(64)); /* 65 */
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II(a, b, c, d, e, W(65)); /* 66 */
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II(e, a, b, c, d, W(66)); /* 67 */
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II(d, e, a, b, c, W(67)); /* 68 */
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II(c, d, e, a, b, W(68)); /* 69 */
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II(b, c, d, e, a, W(69)); /* 70 */
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II(a, b, c, d, e, W(70)); /* 71 */
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II(e, a, b, c, d, W(71)); /* 72 */
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II(d, e, a, b, c, W(72)); /* 73 */
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II(c, d, e, a, b, W(73)); /* 74 */
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II(b, c, d, e, a, W(74)); /* 75 */
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II(a, b, c, d, e, W(75)); /* 76 */
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II(e, a, b, c, d, W(76)); /* 77 */
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II(d, e, a, b, c, W(77)); /* 78 */
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II(c, d, e, a, b, W(78)); /* 79 */
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II(b, c, d, e, a, W(79)); /* 80 */
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state[0] += a;
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state[1] += b;
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state[2] += c;
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state[3] += d;
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state[4] += e;
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}
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/**
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* SHA1Init - Initialize new context
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**/
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static inline void
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SHA1Init(SHA1_CTX *restrict context) {
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context->state[0] = 0x67452301;
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context->state[1] = 0xEFCDAB89;
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context->state[2] = 0x98BADCFE;
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context->state[3] = 0x10325476;
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context->state[4] = 0xC3D2E1F0;
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context->count[0] = context->count[1] = 0;
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}
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/**
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Run your data through this.
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**/
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static inline void
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SHA1Update(SHA1_CTX *restrict context, const unsigned char *restrict data,
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unsigned long len) {
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unsigned int i;
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unsigned int j;
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j = context->count[0];
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context->count[0] += len << 3;
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if(context->count[0] < j) {
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context->count[1]++;
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}
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context->count[1] += (len >> 29);
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j = (j >> 3) & 63;
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if((j + len) > 63) {
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memcpy(&context->buffer[j], data, (i = 64 - j));
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SHA1Transform(context->state, context->buffer);
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for(; i + 63 < len; i += 64) {
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SHA1Transform(context->state, &data[i]);
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}
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j = 0;
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} else {
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i = 0;
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}
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memcpy(&context->buffer[j], &data[i], len - i);
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}
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/**
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* Add padding and return the message digest.
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**/
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static inline void
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SHA1Final(unsigned char *digest, SHA1_CTX *context) {
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unsigned i;
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unsigned char finalcount[8];
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unsigned char c = 0200;
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for(i=0; i<8; i++) {
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/* Endian independent */
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finalcount[i] = (unsigned char)((context->count[(i >= 4 ? 0 : 1)] >> ((3 - (i & 3)) * 8)) & 255);
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}
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SHA1Update(context, &c, 1);
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while((context->count[0] & 504) != 448) {
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c = 0000;
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SHA1Update(context, &c, 1);
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}
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SHA1Update(context, finalcount, 8); /* Should cause a SHA1Transform() */
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for (i=0; i<20; i++) {
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digest[i] = (unsigned char) ((context->state[i >> 2] >> ((3 - (i & 3)) * 8)) & 255);
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}
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}
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char*
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nid_encode(const char *sym, char nid[12]) {
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const unsigned char salt[16] = "\x51\x8d\x64\xa6\x35\xde\xd8\xc1\xe6\xb0\x39\xb1\xc3\xe5\x52\x30";
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const char b64charset[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+-";
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unsigned char digest[20];
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SHA1_CTX ctx;
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SHA1Init(&ctx);
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SHA1Update(&ctx, (unsigned char *)sym, strlen(sym));
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SHA1Update(&ctx, salt, sizeof(salt));
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SHA1Final(digest, &ctx);
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*(unsigned long *)digest = __builtin_bswap64(*(unsigned long *)(digest));
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memset(digest+8, 0, 8);
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for(int i=0, j=0; j<11;) {
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const unsigned int a = digest[i++];
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const unsigned int b = digest[i++];
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const unsigned int c = digest[i++];
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const unsigned int abc = (a << 16) | (b << 8) | c;
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nid[j++] = b64charset[(abc >> 18) & 0x3F];
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nid[j++] = b64charset[(abc >> 12) & 0x3F];
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nid[j++] = b64charset[(abc >> 6) & 0x3F];
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nid[j++] = b64charset[abc & 0x3F];
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}
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nid[11] = 0;
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return nid;
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}
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