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A phone has no home folder, so the engine's data directory resolved to nothing: saved connections failed with "no home folder to keep saved connections in" (#379), and on 6.0 the AVA1 pool would report itself unavailable, breaking every transfer. The Android engine now gets PS5UPLOAD_DATA_DIR = the app's private data folder before it starts (an explicit value wins). Claude-Session: https://claude.ai/code/session_01XR8fQMhp7Rdgq2e4U9oDff Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>