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add uwp.cpp
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// simplewall
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// Copyright (c) 2022 Henry++
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#include "routine.h"
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#include <winrt/windows.foundation.h>
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#include <winrt/windows.foundation.collections.h>
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#include <winrt/windows.applicationmodel.h>
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#include <winrt/windows.management.deployment.h>
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#include <winrt/windows.storage.h>
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#include <winrt/windows.storage.streams.h>
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#include "uwp.h"
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BOOLEAN _app_package_getpackage_info (
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_In_ PR_STRING package_name,
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_Out_ PR_STRING_PTR name_ptr,
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_Out_ PR_STRING_PTR path_ptr
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)
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{
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winrt::Windows::ApplicationModel::Package package = NULL;
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winrt::hstring display_name;
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winrt::hstring path;
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*name_ptr = NULL;
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*path_ptr = NULL;
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package = winrt::Windows::Management::Deployment::PackageManager{}.FindPackage (package_name->buffer);
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if (!package)
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return FALSE;
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display_name = package.DisplayName ();
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path = package.InstalledLocation ().Path ();
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if (display_name.empty ())
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display_name = package.Id ().Name ();
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if (display_name.empty ())
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{
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*name_ptr = _r_obj_createstring2 (package_name);
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}
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else
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{
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*name_ptr = _r_obj_createstring_ex (
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display_name.c_str (),
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display_name.size () * sizeof (WCHAR)
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);
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}
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if (!path.empty ())
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{
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*path_ptr = _r_obj_createstring_ex (
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path.c_str (),
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path.size () * sizeof (WCHAR)
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);
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}
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return TRUE;
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}
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