Files
simplewall/simplewall.vcxproj

448 lines
25 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.props')" />
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{7FB76828-A353-4113-82D7-CD728EED81DF}</ProjectGuid>
<RootNamespace>simplewall</RootNamespace>
<ProjectName>simplewall</ProjectName>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v145</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v145</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v145</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v145</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v145</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v145</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<TargetName>$(ProjectName)</TargetName>
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);.\..\routine\src\;.\src\include\;.\src\</IncludePath>
<GenerateManifest>false</GenerateManifest>
<IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
<CodeAnalysisRuleSet>MixedRecommendedRules.ruleset</CodeAnalysisRuleSet>
<OutDir>$(SolutionDir)bin\$(PlatformArchitecture)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<TargetName>$(ProjectName)</TargetName>
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);.\..\routine\src\;.\src\include\;.\src\</IncludePath>
<GenerateManifest>false</GenerateManifest>
<IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
<CodeAnalysisRuleSet>MixedRecommendedRules.ruleset</CodeAnalysisRuleSet>
<OutDir>$(SolutionDir)bin\$(PlatformArchitecture)\</OutDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)bin\$(PlatformArchitecture)\</OutDir>
<TargetName>$(ProjectName)</TargetName>
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);.\..\routine\src\;.\src\include\;.\src\</IncludePath>
<GenerateManifest>false</GenerateManifest>
<IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
<CodeAnalysisRuleSet>MixedRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)bin\$(PlatformArchitecture)\</OutDir>
<TargetName>$(ProjectName)</TargetName>
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);.\..\routine\src\;.\src\include\;.\src\</IncludePath>
<GenerateManifest>false</GenerateManifest>
<IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
<CodeAnalysisRuleSet>MixedRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>$(SolutionDir)bin\$(PlatformArchitecture)\</OutDir>
<TargetName>$(ProjectName)</TargetName>
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);.\..\routine\src\;.\src\include\;.\src\</IncludePath>
<GenerateManifest>false</GenerateManifest>
<IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
<CodeAnalysisRuleSet>MixedRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>$(SolutionDir)bin\$(PlatformArchitecture)\</OutDir>
<TargetName>$(ProjectName)</TargetName>
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);.\..\routine\src\;.\src\include\;.\src\</IncludePath>
<GenerateManifest>false</GenerateManifest>
<IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
<CodeAnalysisRuleSet>MixedRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<StringPooling>true</StringPooling>
<IntrinsicFunctions>true</IntrinsicFunctions>
<ControlFlowGuard>Guard</ControlFlowGuard>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PreprocessorDefinitions>SECURITY_WIN32;MICROSOFT_WINDOWS_WINBASE_H_DEFINE_INTERLOCKED_CPLUSPLUS_OVERLOADS;_UNICODE;UNICODE;WIN32_LEAN_AND_MEAN;APP_NO_GUEST;APP_HAVE_AUTORUN;APP_HAVE_SKIPUAC;APP_HAVE_TRAY;APP_HAVE_SETTINGS;APP_HAVE_UPDATES;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard>stdcpplatest</LanguageStandard>
<LanguageStandard_C>stdclatest</LanguageStandard_C>
<SDLCheck>true</SDLCheck>
<GuardEHContMetadata>true</GuardEHContMetadata>
<UseStandardPreprocessor>true</UseStandardPreprocessor>
<ConformanceMode>true</ConformanceMode>
<OmitFramePointers>true</OmitFramePointers>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<SubSystem>Windows</SubSystem>
<AdditionalOptions>/DEPENDENTLOADFLAG:0x800 /BREPRO %(AdditionalOptions)</AdditionalOptions>
<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
<LargeAddressAware>true</LargeAddressAware>
</Link>
<ResourceCompile>
<PreprocessorDefinitions>_UNICODE;UNICODE;_WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<StringPooling>true</StringPooling>
<IntrinsicFunctions>true</IntrinsicFunctions>
<ControlFlowGuard>Guard</ControlFlowGuard>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PreprocessorDefinitions>SECURITY_WIN32;MICROSOFT_WINDOWS_WINBASE_H_DEFINE_INTERLOCKED_CPLUSPLUS_OVERLOADS;;UNICODE;WIN32_LEAN_AND_MEAN;APP_NO_GUEST;APP_HAVE_AUTORUN;APP_HAVE_SKIPUAC;APP_HAVE_TRAY;APP_HAVE_SETTINGS;APP_HAVE_UPDATES;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard>stdcpplatest</LanguageStandard>
<LanguageStandard_C>stdclatest</LanguageStandard_C>
<CallingConvention>StdCall</CallingConvention>
<SDLCheck>true</SDLCheck>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<UseStandardPreprocessor>true</UseStandardPreprocessor>
<ConformanceMode>true</ConformanceMode>
<OmitFramePointers>true</OmitFramePointers>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<SubSystem>Windows</SubSystem>
<MinimumRequiredVersion>6.1</MinimumRequiredVersion>
<AdditionalOptions>/DEPENDENTLOADFLAG:0x800 /BREPRO %(AdditionalOptions)</AdditionalOptions>
<CETCompat>true</CETCompat>
<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
<LargeAddressAware>true</LargeAddressAware>
</Link>
<ResourceCompile>
<PreprocessorDefinitions>_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<StringPooling>true</StringPooling>
<IntrinsicFunctions>true</IntrinsicFunctions>
<ControlFlowGuard>Guard</ControlFlowGuard>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PreprocessorDefinitions>SECURITY_WIN32;MICROSOFT_WINDOWS_WINBASE_H_DEFINE_INTERLOCKED_CPLUSPLUS_OVERLOADS;_UNICODE;UNICODE;WIN32_LEAN_AND_MEAN;APP_NO_GUEST;APP_HAVE_AUTORUN;APP_HAVE_SKIPUAC;APP_HAVE_TRAY;APP_HAVE_SETTINGS;APP_HAVE_UPDATES;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard>stdcpplatest</LanguageStandard>
<LanguageStandard_C>stdclatest</LanguageStandard_C>
<CallingConvention>StdCall</CallingConvention>
<SDLCheck>true</SDLCheck>
<GuardEHContMetadata>true</GuardEHContMetadata>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<UseStandardPreprocessor>true</UseStandardPreprocessor>
<ConformanceMode>true</ConformanceMode>
<OmitFramePointers>true</OmitFramePointers>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<OptimizeReferences>true</OptimizeReferences>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<SubSystem>Windows</SubSystem>
<AdditionalOptions>/DEPENDENTLOADFLAG:0x800 /BREPRO %(AdditionalOptions)</AdditionalOptions>
<MinimumRequiredVersion>6.1</MinimumRequiredVersion>
<CETCompat>true</CETCompat>
<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
<LargeAddressAware>true</LargeAddressAware>
</Link>
<ResourceCompile>
<PreprocessorDefinitions>_UNICODE;UNICODE;_WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<ControlFlowGuard>Guard</ControlFlowGuard>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<PreprocessorDefinitions>SECURITY_WIN32;MICROSOFT_WINDOWS_WINBASE_H_DEFINE_INTERLOCKED_CPLUSPLUS_OVERLOADS;_UNICODE;UNICODE;WIN32_LEAN_AND_MEAN;APP_NO_GUEST;APP_HAVE_AUTORUN;APP_HAVE_SKIPUAC;APP_HAVE_TRAY;APP_HAVE_SETTINGS;APP_HAVE_UPDATES;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard>stdcpplatest</LanguageStandard>
<LanguageStandard_C>stdclatest</LanguageStandard_C>
<SDLCheck>true</SDLCheck>
<GuardEHContMetadata>true</GuardEHContMetadata>
<UseStandardPreprocessor>true</UseStandardPreprocessor>
<ConformanceMode>true</ConformanceMode>
<OmitFramePointers>true</OmitFramePointers>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<SetChecksum>true</SetChecksum>
<SubSystem>Windows</SubSystem>
<AdditionalOptions>/DEPENDENTLOADFLAG:0x800 /BREPRO %(AdditionalOptions)</AdditionalOptions>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
<LargeAddressAware>true</LargeAddressAware>
</Link>
<ResourceCompile>
<PreprocessorDefinitions>_UNICODE;UNICODE;_WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<ControlFlowGuard>Guard</ControlFlowGuard>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<PreprocessorDefinitions>SECURITY_WIN32;MICROSOFT_WINDOWS_WINBASE_H_DEFINE_INTERLOCKED_CPLUSPLUS_OVERLOADS;_UNICODE;UNICODE;WIN32_LEAN_AND_MEAN;APP_NO_GUEST;APP_HAVE_AUTORUN;APP_HAVE_SKIPUAC;APP_HAVE_TRAY;APP_HAVE_SETTINGS;APP_HAVE_UPDATES;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard>stdcpplatest</LanguageStandard>
<LanguageStandard_C>stdclatest</LanguageStandard_C>
<CallingConvention>StdCall</CallingConvention>
<SDLCheck>true</SDLCheck>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<UseStandardPreprocessor>true</UseStandardPreprocessor>
<ConformanceMode>true</ConformanceMode>
<OmitFramePointers>true</OmitFramePointers>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<SetChecksum>true</SetChecksum>
<SubSystem>Windows</SubSystem>
<MinimumRequiredVersion>6.1</MinimumRequiredVersion>
<AdditionalOptions>/DEPENDENTLOADFLAG:0x800 /BREPRO %(AdditionalOptions)</AdditionalOptions>
<CETCompat>true</CETCompat>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
<LargeAddressAware>true</LargeAddressAware>
</Link>
<ResourceCompile>
<PreprocessorDefinitions>_UNICODE;UNICODE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<ControlFlowGuard>Guard</ControlFlowGuard>
<StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<PreprocessorDefinitions>SECURITY_WIN32;MICROSOFT_WINDOWS_WINBASE_H_DEFINE_INTERLOCKED_CPLUSPLUS_OVERLOADS;_UNICODE;UNICODE;WIN32_LEAN_AND_MEAN;APP_NO_GUEST;APP_HAVE_AUTORUN;APP_HAVE_SKIPUAC;APP_HAVE_TRAY;APP_HAVE_SETTINGS;APP_HAVE_UPDATES;NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<TreatWarningAsError>true</TreatWarningAsError>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<LanguageStandard>stdcpplatest</LanguageStandard>
<LanguageStandard_C>stdclatest</LanguageStandard_C>
<CallingConvention>StdCall</CallingConvention>
<SDLCheck>true</SDLCheck>
<GuardEHContMetadata>true</GuardEHContMetadata>
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
<UseStandardPreprocessor>true</UseStandardPreprocessor>
<ConformanceMode>true</ConformanceMode>
<OmitFramePointers>true</OmitFramePointers>
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<SetChecksum>true</SetChecksum>
<SubSystem>Windows</SubSystem>
<AdditionalOptions>/DEPENDENTLOADFLAG:0x800 /BREPRO %(AdditionalOptions)</AdditionalOptions>
<MinimumRequiredVersion>6.1</MinimumRequiredVersion>
<CETCompat>true</CETCompat>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
<DelayLoadDLLs>%(DelayLoadDLLs)</DelayLoadDLLs>
<LargeAddressAware>true</LargeAddressAware>
</Link>
<ResourceCompile>
<PreprocessorDefinitions>_UNICODE;UNICODE;_WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\routine\src\rapp.c" />
<ClCompile Include="..\routine\src\routine.c" />
<ClCompile Include="src\controls.c" />
<ClCompile Include="src\db.c" />
<ClCompile Include="src\editor.c" />
<ClCompile Include="src\helper.c" />
<ClCompile Include="src\icons.c" />
<ClCompile Include="src\listview.c" />
<ClCompile Include="src\log.c" />
<ClCompile Include="src\main.c" />
<ClCompile Include="src\network.c" />
<ClCompile Include="src\notifications.c" />
<ClCompile Include="src\packages.c" />
<ClCompile Include="src\profile.c" />
<ClCompile Include="src\search.c" />
<ClCompile Include="src\security.c" />
<ClCompile Include="src\timer.c" />
<ClCompile Include="src\udpstats.c" />
<ClCompile Include="src\uwp.cpp" />
<ClCompile Include="src\wfp.c" />
<ClCompile Include="src\messages.c" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\routine\src\ntapi.h" />
<ClInclude Include="..\routine\src\ntrtl.h" />
<ClInclude Include="..\routine\src\rapp.h" />
<ClInclude Include="..\routine\src\rconfig.h" />
<ClInclude Include="..\routine\src\routine.h" />
<ClInclude Include="..\routine\src\rtypes.h" />
<ClInclude Include="src\app.h" />
<ClInclude Include="src\controls.h" />
<ClInclude Include="src\db.h" />
<ClInclude Include="src\editor.h" />
<ClInclude Include="src\global.h" />
<ClInclude Include="src\helper.h" />
<ClInclude Include="src\icons.h" />
<ClInclude Include="src\listview.h" />
<ClInclude Include="src\log.h" />
<ClInclude Include="src\main.h" />
<ClInclude Include="src\network.h" />
<ClInclude Include="src\notifications.h" />
<ClInclude Include="src\packages.h" />
<ClInclude Include="src\profile.h" />
<ClInclude Include="src\resource.h" />
<ClInclude Include="src\search.h" />
<ClInclude Include="src\security.h" />
<ClInclude Include="src\timer.h" />
<ClInclude Include="src\udpstats.h" />
<ClInclude Include="src\uwp.h" />
<ClInclude Include="src\wfp.h" />
<ClInclude Include="src\messages.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="src\resource.rc" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', 'packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', 'packages\Microsoft.Windows.CppWinRT.2.0.230706.1\build\native\Microsoft.Windows.CppWinRT.targets'))" />
</Target>
</Project>