Files
simplewall/simplewall.vcxproj
T
2017-05-06 23:56:11 +06:00

310 lines
15 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{7FB76828-A353-4113-82D7-CD728EED81DF}</ProjectGuid>
<RootNamespace>simplewall</RootNamespace>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
<ProjectName>simplewall</ProjectName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v140</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>$(SolutionDir)bin\$(PlatformArchitecture)\</OutDir>
<TargetName>$(ProjectName)</TargetName>
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);.\..\routine\;.\src\include\;.\src\;</IncludePath>
<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86;.\src\lib\32\</LibraryPath>
<GenerateManifest>false</GenerateManifest>
<IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
<LinkIncremental>
</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>$(SolutionDir)bin\$(PlatformArchitecture)\</OutDir>
<TargetName>$(ProjectName)</TargetName>
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);.\..\routine\;.\src\include\;.\src\;</IncludePath>
<LibraryPath>$(VC_LibraryPath_x86);$(WindowsSDK_LibraryPath_x86);$(NETFXKitsDir)Lib\um\x86;.\src\lib\32\</LibraryPath>
<GenerateManifest>false</GenerateManifest>
<IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
<LinkIncremental>
</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<OutDir>$(SolutionDir)bin\$(PlatformArchitecture)\</OutDir>
<TargetName>$(ProjectName)</TargetName>
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);.\..\routine\;.\src\include\;.\src\;</IncludePath>
<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64);$(NETFXKitsDir)Lib\um\x64;.\src\lib\64\</LibraryPath>
<GenerateManifest>false</GenerateManifest>
<IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
<LinkIncremental>
</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<OutDir>$(SolutionDir)bin\$(PlatformArchitecture)\</OutDir>
<TargetName>$(ProjectName)</TargetName>
<IncludePath>$(VC_IncludePath);$(WindowsSDK_IncludePath);.\..\routine\;.\src\include\;.\src\;</IncludePath>
<LibraryPath>$(VC_LibraryPath_x64);$(WindowsSDK_LibraryPath_x64);$(NETFXKitsDir)Lib\um\x64;.\src\lib\64\</LibraryPath>
<GenerateManifest>false</GenerateManifest>
<IntDir>$(Platform)\$(Configuration)\$(ProjectName)\</IntDir>
<LinkIncremental>
</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>
</SDLCheck>
<FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
<StringPooling>true</StringPooling>
<CallingConvention>FastCall</CallingConvention>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<IntrinsicFunctions>false</IntrinsicFunctions>
<ExceptionHandling>Sync</ExceptionHandling>
<ControlFlowGuard>false</ControlFlowGuard>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PreprocessorDefinitions>_UNICODE;UNICODE;_APP_NO_GUEST;_APP_NO_WINXP;_APP_HAVE_AUTORUN;_APP_HAVE_SKIPUAC;_APP_HAVE_TRAY;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>
</MinimalRebuild>
<OmitFramePointers>true</OmitFramePointers>
<BufferSecurityCheck>false</BufferSecurityCheck>
<WholeProgramOptimization>false</WholeProgramOptimization>
<TreatWarningAsError>true</TreatWarningAsError>
</ClCompile>
<Link>
<GenerateDebugInformation>Debug</GenerateDebugInformation>
<LinkTimeCodeGeneration>UseFastLinkTimeCodeGeneration</LinkTimeCodeGeneration>
<OptimizeReferences>
</OptimizeReferences>
<EnableCOMDATFolding>
</EnableCOMDATFolding>
<LargeAddressAware>true</LargeAddressAware>
<SubSystem>Windows</SubSystem>
<MinimumRequiredVersion>6.0</MinimumRequiredVersion>
<TurnOffAssemblyGeneration>
</TurnOffAssemblyGeneration>
<ImageHasSafeExceptionHandlers>
</ImageHasSafeExceptionHandlers>
<AdditionalOptions>/OPT:NOLBR %(AdditionalOptions)</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>
</SDLCheck>
<FavorSizeOrSpeed>Neither</FavorSizeOrSpeed>
<StringPooling>true</StringPooling>
<CallingConvention>FastCall</CallingConvention>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<IntrinsicFunctions>false</IntrinsicFunctions>
<ExceptionHandling>Sync</ExceptionHandling>
<ControlFlowGuard>false</ControlFlowGuard>
<FunctionLevelLinking>true</FunctionLevelLinking>
<PreprocessorDefinitions>_UNICODE;UNICODE;_APP_NO_GUEST;_APP_NO_WINXP;_APP_HAVE_AUTORUN;_APP_HAVE_SKIPUAC;_APP_HAVE_TRAY;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>
</MinimalRebuild>
<OmitFramePointers>true</OmitFramePointers>
<BufferSecurityCheck>false</BufferSecurityCheck>
<WholeProgramOptimization>false</WholeProgramOptimization>
<TreatWarningAsError>true</TreatWarningAsError>
</ClCompile>
<Link>
<GenerateDebugInformation>Debug</GenerateDebugInformation>
<LinkTimeCodeGeneration>UseFastLinkTimeCodeGeneration</LinkTimeCodeGeneration>
<OptimizeReferences>
</OptimizeReferences>
<EnableCOMDATFolding>
</EnableCOMDATFolding>
<LargeAddressAware>true</LargeAddressAware>
<SubSystem>Windows</SubSystem>
<TurnOffAssemblyGeneration>
</TurnOffAssemblyGeneration>
<ImageHasSafeExceptionHandlers>
</ImageHasSafeExceptionHandlers>
<AdditionalOptions>/OPT:NOLBR %(AdditionalOptions)</AdditionalOptions>
<MinimumRequiredVersion>6.0</MinimumRequiredVersion>
</Link>
<ResourceCompile>
<PreprocessorDefinitions>_UNICODE;UNICODE;_WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<Optimization>MinSpace</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>false</IntrinsicFunctions>
<SDLCheck>
</SDLCheck>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<ControlFlowGuard>false</ControlFlowGuard>
<StringPooling>true</StringPooling>
<CallingConvention>FastCall</CallingConvention>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<ExceptionHandling>Sync</ExceptionHandling>
<MinimalRebuild>
</MinimalRebuild>
<DebugInformationFormat>None</DebugInformationFormat>
<PreprocessorDefinitions>_UNICODE;UNICODE;_APP_NO_GUEST;_APP_NO_WINXP;_APP_HAVE_AUTORUN;_APP_HAVE_SKIPUAC;_APP_HAVE_TRAY;_APP_HAVE_SIZING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<OmitFramePointers>true</OmitFramePointers>
<EnableParallelCodeGeneration>
</EnableParallelCodeGeneration>
<BufferSecurityCheck>false</BufferSecurityCheck>
<TreatWarningAsError>true</TreatWarningAsError>
<WholeProgramOptimization>true</WholeProgramOptimization>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
</ClCompile>
<Link>
<GenerateDebugInformation>No</GenerateDebugInformation>
<EnableCOMDATFolding>
</EnableCOMDATFolding>
<OptimizeReferences>
</OptimizeReferences>
<SetChecksum>true</SetChecksum>
<LinkTimeCodeGeneration>UseFastLinkTimeCodeGeneration</LinkTimeCodeGeneration>
<LargeAddressAware>true</LargeAddressAware>
<SubSystem>Windows</SubSystem>
<MinimumRequiredVersion>6.0</MinimumRequiredVersion>
<TurnOffAssemblyGeneration>
</TurnOffAssemblyGeneration>
<ImageHasSafeExceptionHandlers>
</ImageHasSafeExceptionHandlers>
<AdditionalOptions>/OPT:NOLBR %(AdditionalOptions)</AdditionalOptions>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<Optimization>MinSpace</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>false</IntrinsicFunctions>
<SDLCheck>
</SDLCheck>
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
<ControlFlowGuard>false</ControlFlowGuard>
<StringPooling>true</StringPooling>
<CallingConvention>FastCall</CallingConvention>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<ExceptionHandling>Sync</ExceptionHandling>
<OmitFramePointers>true</OmitFramePointers>
<MinimalRebuild>
</MinimalRebuild>
<DebugInformationFormat>None</DebugInformationFormat>
<PreprocessorDefinitions>_UNICODE;UNICODE;_APP_NO_GUEST;_APP_NO_WINXP;_APP_HAVE_AUTORUN;_APP_HAVE_SKIPUAC;_APP_HAVE_TRAY;_APP_HAVE_SIZING;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<EnableParallelCodeGeneration>
</EnableParallelCodeGeneration>
<BufferSecurityCheck>false</BufferSecurityCheck>
<TreatWarningAsError>true</TreatWarningAsError>
<WholeProgramOptimization>true</WholeProgramOptimization>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
</ClCompile>
<Link>
<GenerateDebugInformation>No</GenerateDebugInformation>
<EnableCOMDATFolding>
</EnableCOMDATFolding>
<OptimizeReferences>
</OptimizeReferences>
<SetChecksum>true</SetChecksum>
<LinkTimeCodeGeneration>UseFastLinkTimeCodeGeneration</LinkTimeCodeGeneration>
<LargeAddressAware>true</LargeAddressAware>
<SubSystem>Windows</SubSystem>
<TurnOffAssemblyGeneration>
</TurnOffAssemblyGeneration>
<ImageHasSafeExceptionHandlers>
</ImageHasSafeExceptionHandlers>
<AdditionalOptions>/OPT:NOLBR %(AdditionalOptions)</AdditionalOptions>
<MinimumRequiredVersion>6.0</MinimumRequiredVersion>
</Link>
<ResourceCompile>
<PreprocessorDefinitions>_UNICODE;UNICODE;_WIN64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\routine\rapp.cpp" />
<ClCompile Include="..\routine\routine.cpp" />
<ClCompile Include="..\routine\rstring.cpp" />
<ClCompile Include="src\include\pugixml\pugixml.cpp" />
<ClCompile Include="src\main.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\routine\rapp.h" />
<ClInclude Include="..\routine\rconfig.h" />
<ClInclude Include="..\routine\routine.h" />
<ClInclude Include="..\routine\rstring.h" />
<ClInclude Include="src\include\pugixml\pugiconfig.hpp" />
<ClInclude Include="src\include\pugixml\pugixml.hpp" />
<ClInclude Include="src\main.h" />
<ClInclude Include="src\resource.h" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="src\resource.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>