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wgpu compiles its indirect-call validation compute shaders inside request_device. On Intel HD Graphics 5000 (Big Sur) Metal's Intel compiler aborts on them, the device is lost and eframe exits before the window opens. WordCraft issues no indirect draws or dispatches, so x86_64 macOS builds leave VALIDATION_INDIRECT_CALL out of the instance flags (WGPU_VALIDATION_INDIRECT_CALL=1 still re-enables it). Same fix as storytold/PhotoCraft#3171. Fixes storytold/WordCraft#2652 Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: Brandon Thomas <echelon@gmail.com>