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fix(shader): qualify SRT memory flags template
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@@ -180,7 +180,7 @@ bool evaluateRuntimeSources(const IrResourcePlan& program, std::span<const std::
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}
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}
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for (const auto& [sourceIndex, read] : zeroedSources) {
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const auto pc = read.read->Flags<MemoryFlags>().pc;
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const auto pc = read.read->template Flags<MemoryFlags>().pc;
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if (std::none_of(poisoned.begin(), poisoned.end(), [&](const SrtReadPoison& entry) { return entry.pc == pc && entry.address == read.address; })) {
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char address[64];
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std::snprintf(address, sizeof(address), "0x%llx at pc 0x%x", static_cast<unsigned long long>(read.address), pc);
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