On Windows std::_Exit ends in ExitProcess, which still runs every module's
DLL_PROCESS_DETACH and TLS callbacks after the other threads are gone. A
static destructor that joins a worker then waits forever: a title that calls
_Exit while libSceVideoOut's flip queue runs (ps5-opengl's retirement
fail-stop) stays alive in FlipQueue's destructor. _Exit and libkernel's _exit
now terminate the process with TerminateProcess, as _exit ends a POSIX
process: no atexit handlers, stream flushes or module destructors.
waitpid now sits between exit and _exit, and its TechnicalDebt entry follows the packed horizontal gathers entry, so the open system and getuid pull requests and the thread cancellation test pull request no longer touch the same lines.
Unknown options are now checked for every pid, with 0x80 and 0x80000040 added, and so are valid combinations such as WNOHANG | WUNTRACED. Each call is repeated with a null status. The TechnicalDebt entry cites kern_wait, which adds WEXITED and WTRAPPED, and lists pdfork.
waitpid returns -1 with ECHILD, or EINVAL for an option FreeBSD does not know, and leaves the status unwritten: AnyPS5 runs the title as one process and exports nothing that creates a child. VLC PPSA85300 stops on main at this import.
FillClearColor refused half and B10G11R11 patterns with a denormal code,
since an implementation may flush them in a clear, so such fills over a
resident image took the CPU path: PPSA01325 fast-clears its 3840x2160
R16G16_SFLOAT target 0x515390000 with a denormal half every frame, a
33 MiB guest write and re-upload (about 85 ms).
ClearKeepsDenormals probes the device once per format: a 1x1 image
cleared with denormal codes (half 0x0001, 0x83ff, 0x0200, 0x8001;
11/10-bit 0x001) and read back. When the bits survive, FillClear takes
the refused pattern again with SmallFloat decoding denormals exactly.
NaNs, float32 denormals and the SNORM minimum stay refused.
agc_driver_recorder_tests clears an R16G16_SFLOAT resident image with a
normal, a denormal and a NaN pattern: the denormal is cleared exactly
when the probe says the device keeps it, and the NaN is refused.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01UTjpbMX7BUFMZZaxJE98zV
A strided vertex fetch whose index is at or past the descriptor's num_records threw and aborted the title. PPSA01325 draws its fullscreen composite as a 4-vertex strip over a 3-record buffer, so the fourth vertex past the records stopped presentation.
Hardware returns (0, 0, 0, 0) for such a fetch with OOB_SELECT 0 and 1, measured on RDNA2 gfx1036 with tools/hw-oracle in #2241. VertexBufferReadSize now spans the whole fetch, and the staging copy reads the record bytes then zero-fills from num_records * stride onward. Each such fetch gets its own copy, outside the shared copies of its sibling attributes, the host-import in-place path and the draw-snapshot cache. OOB_SELECT 2 and 3 keep throwing past num_records, since each needs its own rule. Recorded in docs/dev/TechnicalDebt.md.
eb06284c7 made a read-only 2D image_load through a 1D T# valid, so the
test no longer pins a refusal. The TechnicalDebt line now says storage
loads still throw.
#1629 makes sceAgcDcbResetQueue throw 'unsupported op bit 0x40' (and for
0x200/0x400). Dreaming Sarah and Astro Bot call it with op bit 0x40 at
start-up, so both abort before the first frame. Main with only #1629
reverted runs Dreaming Sarah normally again (59.9/59.9 fps, no skipped
draws, no flashes).
Measured on RDNA2 (gfx1035) in review: image_store with DIM 2D through a
1D T# writes texel x for every y, including y = 0xffffffff. The T# type
decides the addressing and DIM only how many address VGPRs are read. The
store no longer drops y != 0.
The test now pins the second store at y = 1 with dmask 0x5: texel x holds
its components 0 and 2, components 1 and 3 are 0.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A compute program of PPSA26344 writes a 1D storage image with image_store
DIM 2D, and no runtime image mode matched its T#. A write-only 2D storage
access now also gets a 1D mode. A store through it is dropped when y is not
0, as a one-texel-high image bounds it; this mirrors the measured 3D loads
through 2D T#s of #2023 and is listed in TechnicalDebt as unmeasured.
Loads, atomics and image_store_mip through such a pair still throw.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A flip packet names a buffer index; the buffer was looked up when the
command buffer was submitted, so a title that registers its buffers
after submitting the first frame failed with "flip buffer is not
registered". The buffer is now resolved when the GPU reaches the flip,
as the hardware does. A flip whose buffer is still unregistered then
presents black and completes (see TechnicalDebt).
Uncharted: Legacy of Thieves Collection (PPSA05684) submits its first flip before registering its buffers and stopped with "flip buffer is not registered".
AI-assisted: yes. Match the firmware 13.60 probe in PR #1798: names of 32 bytes or more return guest ENAMETOOLONG=63 and preserve the prior name. The complete final change passed a full Windows build and eight focused runtime tests.
AI-assisted: yes. Validated with the final library change on Windows; full build and eight focused runtime tests pass. Expected rename behavior comes from the public firmware 13.60 probe in PR #1798.