The entry described the NID as sourced from the community firmware dump
alongside the signature, but nid_patcher derives the NID from the export
name itself; only the signature is unverified. Rewrite the entry to match
the house style used by libSceHttp2.md and libSceContentDelete.md: NID
inline, the importing title named, and a pinned link to the one external
source instead of an unlinked claim.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Vb2m1o8ZDHARkX6FTP9xuJ
AstroBot's import log (issue #4720) names sceRegMgrNonSysGetInt as the
only libSceRegMgr export it needs; no other RegMgr export appears in
its 1909 unique imports. The signature and NID are sourced from a
community dump of PS5 3.20 firmware, cross-checked against the
open-source ChonkyStation4 emulator, not from Sony documentation, so
the export throws per the project's unknown-behavior convention
instead of guessing a return value.
Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>