Josip Parlov
df72da5dbf
docs(agc): describe trimmed host imports and backing serials
2026-10-19 08:02:13 +02:00
Dean
323ece2445
Merge pull request #7445 from elliot1377/fix/agc-dispatch-split-base
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fix(agc): split oversized dispatches with workgroup offset specialization
2026-10-19 18:51:58 +13:00
Dean
819ced2e1d
Merge pull request #7674 from thuanquang/fix/mesh-layer-block
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fix(shader): write a mesh shader's layer through a per-primitive block
2026-10-19 18:51:54 +13:00
Adrià
5710355fbd
Merge pull request #6242 from fogydes/feat/sysmodule-ps5-module-table-mappings
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feat(libSceSysmodule): register missing user and internal sysmodule IDs
2026-10-19 07:51:24 +02:00
Adrià
79c7076e91
Merge pull request #6265 from fogydes/feat/usb-storage-dialog-exports
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feat(libSceUsbStorageDialog): implement common dialog lifecycle exports
2026-10-19 07:50:21 +02:00
Adrià
13c63f9116
Merge pull request #6307 from fogydes/feat/contentdelete-firmware-exports
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feat(libSceContentDelete): export missing firmware content delete interfaces
2026-10-19 07:49:17 +02:00
fogydes
a03d891ec0
feat(libSceUsbStorageDialog): implement common dialog lifecycle exports
2026-10-19 11:00:59 +05:30
fogydes
52ac9dc161
feat(libSceContentDelete): export missing firmware content delete interfaces
2026-10-19 10:55:39 +05:30
fogydes
fcdf046855
feat(libSceSysmodule): register missing user and internal sysmodule IDs
2026-10-19 10:51:17 +05:30
ThatsLeo
ac14d6317d
perf(shader): flush f32 denormals in hardware when a startup probe matches the emulation
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Devices with DenormFlushToZero for f32 run the mixed denormal-flush programs with and
without the hardware mode at startup; when every result matches, add, sub, mul, fma,
floor and ceil in the default rounding mode drop their software flush.
2026-10-19 07:00:13 +02:00
Doğukan Atlıhan
1ad6c746b8
fix(libkernel): replace anonymous Windows stack mappings
2026-10-19 06:42:30 +02:00
Adrià
3904ce6cf5
Merge pull request #6505 from keravyn-ops/fix/htile-pending-fill
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perf(agc): take the HTILE words pending fills leave instead of reading them
2026-10-19 06:03:19 +02:00
Adrià
d72c9e3728
Merge pull request #6527 from SandstromPL/feat/libscediscmap
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feat(libSceDiscMap): report no disc bitmap from the two disc map queries
2026-10-19 06:02:18 +02:00
elliot
11a7b61d72
fix(agc): split oversized dispatches with workgroup offset specialization
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A dispatch over maxComputeWorkGroupCount was split into vkCmdDispatchBase
chunks whose base reached the limit, which VUID-vkCmdDispatchBase-baseGroupX-00421
forbids, and NVIDIA refused the split outright.
Compute modules now declare WorkgroupOffset specialization constants (default 0)
that the recompiler adds to WorkgroupId and GlobalInvocationId and keeps
unmaterialized. Each chunk is recorded with vkCmdDispatch from group 0, bound to
a pipeline variant specialized with the chunk's base. The NVIDIA throw is gone;
device-memory LDS splits still throw.
Fixes #7375
2026-10-18 22:54:33 -05:00
Dean
3ddbc4accc
Merge pull request #4650 from Mouad-Scriptz-0/feat/agc-depth-range-remap
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feat(agc): remap a viewport depth range the device cannot express into the vertex shader
2026-10-19 16:52:31 +13:00
Adrià Franch and Claude Sonnet 5.5
b04f7b81f3
docs: document APS5_NO_PENDING_HTILE_FILLS in ENVIRONMENT.md
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com >
2026-10-19 05:16:10 +02:00
Adrià
ba63d412cd
Merge pull request #6511 from JJenkx/fix/ssl-ps5-reader-context
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feat(ssl): implement context-scoped PS5 certificate PEM reading
2026-10-19 05:01:14 +02:00
Adrià
e488debe6d
Merge pull request #6508 from fogydes/feat/agc-dcb-atomic-gds
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feat(libSceAgc): implement DCB atomic GDS operations and correct size accessor
2026-10-19 04:59:06 +02:00
Dean
fa0ac6d5ce
Merge pull request #5926 from xXPBSXx/fix/agc-vertex-fetch-overhang
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fix(libSceAgcDriver): zero the overhanging record of a vertex fetch
2026-10-19 15:56:44 +13:00
Adrià
c8e3fcb703
Merge pull request #6507 from karanvora2599/perf/videoout-unordered-cpu-flips
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perf(videoout): don't hold a flip thread's CPU flips behind queued work
2026-10-19 04:49:51 +02:00
Adrià
d23ed99f84
Merge pull request #6472 from ahir061/fix/agc-host-import-budget-half-heap
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fix(agc): keep half the host heap out of the host import budget
2026-10-19 04:49:45 +02:00
Adrià
8a526d4495
Merge pull request #6504 from 0xRickx/feat/libsceimedialog-host-keyboard
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feat(libSceImeDialog): take the dialog's text from the host keyboard
2026-10-19 04:39:46 +02:00
Adrià Franch and Claude Sonnet 5.5
5d5b252bb6
docs(libSceAgc): update TechnicalDebt line for sceAgcDcbAtomicGds
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com >
2026-10-19 04:37:35 +02:00
Adrià
ccbd40240f
Merge pull request #6497 from giovanniadamo/feat/libsceregmgr
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feat(libSceRegMgr): add sceRegMgrNonSysGetInt stub
2026-10-19 04:36:35 +02:00
Dean Galvin
41764f27ac
Merge main into pr-4650
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# Conflicts:
# core/shader/recompiler/ShaderDiskCache.cpp
2026-10-19 15:36:07 +13:00
Adrià
25648aa121
Merge pull request #6494 from Ondra97/codex/fix-net-accept-inherited-mode
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fix(libSceNet): inherit nonblocking mode on accepted sockets
2026-10-19 04:30:22 +02:00
JJenkx
f4630b2144
docs(ssl): record PS5 reader call evidence and remaining limits
2026-10-18 22:17:37 -04:00
Adrià Franch
c567384e83
docs(debt): record sceAgcDcbContextStateOp deviations
2026-10-19 04:13:20 +02:00
Ahir and Claude Opus 5.5
f970620d95
fix(agc): keep half the host heap out of the host import budget
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Imports, type-3 mirrors and the buffers and textures placed in host memory share the driver's system memory heap. On Windows that heap is half the physical memory, so on a 16 GiB machine the old budget (the heap less 2 GiB) let imports hold about 6 of its 8 GiB, and host buffer allocations then overflowed into the 256 MiB device-local host-visible heap and failed. The budget now reserves the larger of 2 GiB and half the largest host heap.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-10-19 04:11:15 +02:00
Adrià
40393b0f95
Merge pull request #6487 from klosixgaming-arch/fix/pthread-detach-joiner
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fix(libkernel): refuse to detach or rejoin a thread that is being joined
2026-10-19 04:03:57 +02:00
Adrià
b4d517ed10
Merge pull request #6334 from hypermoist/feat/libc-dinkumware-atomics
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feat(libc): implement the remaining Dinkumware _Atomic helpers
2026-10-19 04:03:52 +02:00
xXPBSXx and Claude Sonnet 5.5
55b197d31c
docs(debt): describe the vertex fetch overhang case without the title
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com >
2026-10-19 03:47:33 +02:00
xXPBSXx and Claude Sonnet 5.5
d01548e81b
fix(libSceAgcDriver): zero the overhanging record of a vertex fetch
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Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com >
2026-10-19 03:47:33 +02:00
Adrià
23629c2847
Merge pull request #6454 from EagleBearerYS/perf/shader-image-table-reuse-v3-pr
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perf(agc): share one image table per heap and write epoch through capture, compare, resolution and descriptors
2026-10-19 03:39:03 +02:00
Dean Galvin
4d4ae6e5eb
Merge main into pr-4650
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# Conflicts:
# core/libs/prx/libSceAgcDriver/tests/ShaderMemory.cpp
# core/shader/recompiler/ControlFlow/src/RequestSerializer.cpp
# core/shader/recompiler/tests/RequestSerializerTests.cpp
2026-10-19 14:32:36 +13:00
klosixgaming-arch
30cbb2fd66
fix(libkernel): refuse to detach or rejoin a thread that is being joined
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PPSA34015 (EA SPORTS FC 27) stopped with "Joining guest thread: Access is
denied": scePthreadJoin waited on a thread that another call released
under it, and then waited on its closed handle. As FreeBSD 11.4's
thr_join.c and thr_detach.c do with the joiner field, scePthreadDetach
now returns EINVAL while a thread waits to join the target, a second
concurrent scePthreadJoin returns EOPNOTSUPP, a cancelled join backs out,
and a completed join leaves the thread detached.
2026-10-19 03:30:58 +02:00
Adrià
7978a4b585
Merge pull request #6366 from EagleBearerYS/fix/agc-defer-unpreparable-abi-stages-v3
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fix(agc): leave a stage the title's pipeline ABI cannot prepare to its first use
2026-10-19 03:26:59 +02:00
Dean
017f2151ca
Merge pull request #6126 from fdfawef324/claude/json2-value-handlers
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feat(libSceJson2): implement Value::setTypeMismatchHandler and store the element access failure and special float handlers
2026-10-19 14:21:53 +13:00
Adrià
00666eeb36
Merge pull request #6470 from EagleBearerYS/fix/recompiler-once-per-pixel-sample-inputs
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fix(recompiler): run a pixel shader the guest does not iterate once per pixel
2026-10-19 03:21:34 +02:00
Adrià
12c1d1875f
Merge pull request #6464 from AymanFE/claude/project-thread-d8qx30
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fix(agc): overestimate single-sample draws with centroid inputs
2026-10-19 03:02:01 +02:00
Adrià
42d8666f29
Merge pull request #6458 from DavidSamir/fix/relinker-trap-macos-guest-gs
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fix(relinker): trap guest GS accesses in macOS output instead of refusing the module
2026-10-19 02:56:44 +02:00
Adrià
bebc294607
Merge pull request #6443 from EagleBearerYS/fix/libkernel-host-stack-guard-page
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fix(libkernel): keep a protected host stack's guard page, and protect the Linux main stack
2026-10-19 02:41:09 +02:00
Adrià
c176007f5c
Merge pull request #6422 from Amoenus/codex/test-vcc-sampler-runtime-main940
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test(agc): execute MIMG sampler tuples ending in VCC
2026-10-19 02:40:59 +02:00
Adrià
d5c854dd9b
Merge pull request #6339 from hypermoist/feat/libc-std-vector-algorithms
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feat(libc): implement the __std vectorized algorithm helpers
2026-10-19 02:40:50 +02:00
Adrià
347c0a7934
Merge pull request #6420 from JJenkx/feat/kernel-error-conversion-upstream
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feat(libkernel): convert guest POSIX error values
2026-10-19 02:40:46 +02:00
Dean
a373e85e56
Merge pull request #7194 from XairRrR/fix/agc-htile-later-slice-clear
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fix(agc): take a later slice's HTILE clear when every word has ZMask 0
2026-10-19 13:09:45 +13:00
Dean
60fb8078c7
Merge pull request #6067 from meh7an/perf/libs-mimalloc-windows
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feat(libs): let relinked Windows games opt into mimalloc
2026-10-19 13:09:36 +13:00
Adrià Franch
da5b7e3334
docs(debt): note that macOS output traps GS-prefixed instructions without a memory operand too
2026-10-19 02:06:49 +02:00
David
414c1f96a6
docs(debt): record that guest GS accesses trap in macOS output
2026-10-19 02:06:44 +02:00
Yunus Shaikh
106b79e007
Merge main into perf/shader-image-table-reuse-v3-pr
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The data-hit verification keeps this branch's pending-span query on its ShaderMemory and takes #5958 's CaptureInvocation, which retries a capture with converted samples.
2026-10-18 17:04:23 -07:00