Files

44 lines
803 B
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceAc3EncCreateEncoder() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAc3EncDeleteEncoder() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAc3EncEncode() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAc3EncEncodeAsync() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAc3EncFlush() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAc3EncIsEncoding() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceAc3EncWaitEncode() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
}