Files

259 lines
5.3 KiB
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI sceBufferAlloc() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBufferDup() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBufferFree() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBufferInit() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI sceBufferRealloc() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyApiInitializeInitParams() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyApiIsStarted() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyApiStart() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyApiStop() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyApiVersion() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyApiVersionString() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyBufferFree() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyBufferInit() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyBufferMalloc() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyBufferRealloc() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyContentGetProperty() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyContentSetProperty() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyDomainCertEnumFini() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyDomainCertEnumInit() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyDomainCertEnumNext() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyDomainCertFind() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyDomainJoinGenerateChallenge() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyDomainJoinProcessResponse() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyDomainLeaveGenerateChallenge() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyDomainLeaveProcessResponse() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyEnvelopeClose() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyEnvelopeGetSize() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyEnvelopeInitializeRead() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyEnvelopeOpen() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyEnvelopeRead() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyEnvelopeSeek() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyFinalize() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyFreeDecryptContext() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyInitialize() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyInitializeInitParams() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyLicenseAcqGenerateAck() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyLicenseAcqGenerateChallenge() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyLicenseAcqGetAdditionalResponseData() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyLicenseAcqProcessAckResponse() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyLicenseAcqProcessResponse() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyMemAlloc() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyMemFree() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyMemGetStats() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyMemRealloc() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyNewDecryptContext() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyReaderBind() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyReaderCommit() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyReaderDecrypt() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyReset() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyStoreCleanup() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
}