Files

89 lines
1.8 KiB
C++

#include <cstdint>
#include <cstddef>
#include "SceTypes.hpp"
#include "prx/libc/include/General.hpp"
extern "C" {
int APS5_VABI scePlayReadyBufferInitWithData() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyCloneDecryptContext() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyDebugPrintf() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyDebugSetLevel() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyLicenseDelete() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyLicenseDeleteInMemory() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyLicenseGetExpirationTime() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyLicenseGetProperty() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyReaderClose() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyReaderDecryptMultiple() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyReaderDecryptMultipleOpaque() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyReaderDecryptOpaque() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyReaderDecrypt_Legacy() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyReaderFreeOpaqueContent() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyReaderRetrieveOpaqueContent() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
int APS5_VABI scePlayReadyReinitialize() {
NotImplemented_nid_no_patch(__func__);
return 0;
}
}