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PS4 titles import both and do not load without them; every call throws and the debt files list them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
7 lines
717 B
Markdown
7 lines
717 B
Markdown
# libSceGameLiveStreaming technical debt
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### Unknown function info
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- [sceGameLiveStreamingEnableLiveStreaming](../../../core/libs/prx/libSceGameLiveStreaming/Export.cpp) (libSceGameLiveStreaming) - imported by PS4 titles, which do not load without it, and added without an implementation: declared without parameters, every call throws
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- [sceGameLiveStreamingGetCurrentStatus2](../../../core/libs/prx/libSceGameLiveStreaming/Export.cpp) (libSceGameLiveStreaming) - the status layout (user id, on-air flag, spectator, text and command message counts, broadcast resolution, 48 reserved bytes) is taken from shadPS4's `OrbisGameLiveStreamingStatus2`; the call reports that no stream is on air, with an invalid user id
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