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AGENTS.md
AnyPS5 relinks PS5 executables into native Linux or Windows programs that run against reimplemented system libraries; it is not an emulator. The rules are CONTRIBUTING.md and CONVENTIONS; these are the ones agents break.
- No comments in code, except
#endifand namespace ends. - An export you cannot implement calls
NotImplemented_nid_no_patch(__func__); never return a made-up success. - Implement the function for every input. Never special-case a value, ID or path seen in one title's trace; if the general behaviour is unknown, throw and record it in
docs/dev/debt/<library>.md. - New third-party code is a submodule at
3rdparty/<name>: add its.gitmodulesentry (git submodule add <url> 3rdparty/<name>) and build it from source with CMake. Neverfind_packageor copy sources in. - Known gaps go in
docs/dev/debt/<library>.md; notes, reports and logs go in the pull request. Add no other files. - Commit subjects and PR titles are Conventional Commits.
- PR body: copy the template, keep every line, tick every box, and fill
What,Tested,Depends on(#N or none),Unblocks(title ID and discussion, or none),GPUs tested(AGC, shader recompiler, VideoOut; otherwise n/a) andAI-assisted(yes or no). - Before pushing run
python3 tools/check_conventions.py --base origin/main; before opening runpython3 tools/pr_overlap.py --branch <branch>. - Build and test: BUILD; a relinker-only change builds with
-DANYPS5_RELINKER_ONLY=ON. - A speed claim shows
tools/trace_digest.pysummaries ofmainand of the change from the same machine and scene.