mirror of
https://github.com/boykopovar/AnyPS5.git
synced 2026-10-22 08:33:12 -05:00
libSceCesCs goes to 17 of 17: three-byte EUC-JP JIS X 0212 (0x8F) characters convert through a table read from the Unicode consortium's JIS0212.TXT, both directions, so sceCesEucJpToUcs2, the MbcsStrTo* and *Get*Len forms and the context conversions accept them, and a character with cells in both JIS X 0208 and JIS X 0212 still encodes to the two-byte form. sceCesRefersUcsProfileCp1250 returns a profile with the Windows-1250 table of Microsoft's bestfit1250.txt, accepted by the SBC and context conversions. The AudioOut HDMI bitstream Sys family follows the Ex ports: SysOpen opens a port only for mode 5, the TrueHD MAT route EVO-PLAYER-PS5 reads from the firmware 12.70 mode tables, paced at 192 kHz with no host device; SysConfigureOutput accepts the observed HDMI MAT switch; SysClose closes a Sys port. sceAudioOut2MasteringGetState fills the states by states id with the descriptors KytyPS5 declares, SetParam answers a null parameter with the mastering invalid-API-parameter error, Set3DLatency follows KytyPS5's output validation (0x80268001 above 2, any user), SetSystemDebugState records the debug state id, and GetSpeakerArrayCoefficients returns the front pair KytyPS5 and prosper both return. sceAudioInOpen accepts param 0x10 as float mono like KytyPS5; HqOpen answers a longer grain or a lower rate with the invalid-size and invalid-frequency errors; AsyncOpen also accepts the 384-sample grain SharpProspero documents. sceGameUpdateGetAddcontLatestVersion answers a null entitlement label with 0x80412803, as prosper does.
2.4 KiB
2.4 KiB
libSceAudioIn technical debt
Silent stubs
- sceAudioInInit (libSceAudioIn) - returns 0 without library-wide setup, as
sceAudioOutInitdoes; eachsceAudioInOpenopens its own SDL capture device
Unknown function info
- sceAudioInIsPadEmbeddedMic (libSceAudioIn) - name from its NID (
X+4jdIS75P0); signatureint32_t(int32_t handle)from the Ghost of Yotei (PPSA26344) call site in #2355; the result's meaning is unconfirmed, so it still throws rather than invent one
Functional
- sceAudioInHqOpen, sceAudioInAsyncOpen (libSceAudioIn) open the same port as
sceAudioInOpen, sosceAudioInInput,sceAudioInGetSilentStateandsceAudioInCloseaccept their handles. The signatures agree across shadPS4, SharpProspero and KytyPS5. HqOpen is limited to 128 samples at 48 kHz, as KytyPS5 and SharpProspero describe the higher-quality path: a longer grain returns the invalid-size error and a lower rate the invalid-frequency error. AsyncOpen also accepts the 384-sample grain, the largest SharpProspero documents for the low-latency path, and returns the invalid-size error for every other size; the console's shorter average return interval of an async port's blocks is not modelled, so like a synchronous portsceAudioInInputpaces one grain at a time. Param 0x10 opens a float mono port like 0x11, as KytyPS5 accepts both, while SharpProspero documents only 0x11. Host capture pacing and console behavior remain unverified.