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AstroBot's import log (issue #4720) names sceRegMgrNonSysGetInt as the only libSceRegMgr export it needs; no other RegMgr export appears in its 1909 unique imports. The signature and NID are sourced from a community dump of PS5 3.20 firmware, cross-checked against the open-source ChonkyStation4 emulator, not from Sony documentation, so the export throws per the project's unknown-behavior convention instead of guessing a return value. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
15 lines
285 B
C++
15 lines
285 B
C++
#include <cstdint>
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#include "prx/libc/include/General.hpp"
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extern "C" {
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std::int32_t APS5_VABI sceRegMgrNonSysGetInt(std::int64_t key, std::int32_t unk, std::int32_t* data) {
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(void)key;
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(void)unk;
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(void)data;
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NotImplemented_nid_no_patch(__func__);
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return 0;
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}
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}
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