husari.orozco ce6edc5a00 build: reject an SDL2 without HIDAPI and fall back to shared SPIRV-Tools
A system SDL2 that does not define SDL_JOYSTICK_HIDAPI (sdl2-compat over
SDL3 ships no such macro, and neither does a build with the driver
disabled) fails pad_sdl and makes the disk audio driver open the port
with a different channel count, so ANYPS5_USE_SYSTEM_DEPS=ON now rejects
it with a named error, like the VK_KHR_maintenance8 check. Ubuntu's real
SDL2 defines the macro through its SDL_config.h indirection and is
unaffected.

SPIRV-Tools only exports SPIRV-Tools-static when built with
SPIRV_TOOLS_BUILD_STATIC=ON; distributions that ship it shared expose
SPIRV-Tools instead, so a shared target is aliased to the static name.
2026-10-11 10:18:23 +02:00
2026-08-03 20:02:52 +03:00

About

Tool for automatic executables porting to Linux and Windows.

Includes a relinker that converts executable to the target system's native format and implementations of system prx libraries suitable for dynamic linking. No emulation or separate runtime process.

Usage, Build instructions, Architecture, Technical debt of the project, code style conventions, contributing

Status

libraries shaders

progress map

* System libraries: percentage of the functions known to the project so far (declared in core/libs/prx), not of every PS5 system function. The total grows as more functions are declared.

List of verified games

Dreaming Sarah (2D platformer) runs at a stable 60 fps on a GTX 1050 Ti / i5-7500 3.4GHz.

Unsupported or unexpected states strictly throw std::runtime_error. what() is printed to stderr and the process terminates.

The shader recompiler successfully produces SPIR-V (validated via Spirv-Tools when built with ANYPS5_ENABLE_SPIRV_TOOLS).

Compatibility

See the game compatibility list for tested games and known issues.

Input mapping

SDL-mapped game controllers are supported, including analog sticks and triggers. Keyboard and mouse controls can be configured with an anyps5-input.ini file. See input mapping for the supported devices and configuration format.

Disclaimer

This project is intended for interoperability, research, preservation, and compatibility purposes. It does not include, distribute, or require copyrighted software, firmware, cryptographic keys, or proprietary libraries. Users are responsible for ensuring that any binaries used with this project are obtained and used in accordance with applicable laws and their respective license terms.

License

This project is licensed under the GNU General Public License version 2 only.

S
Description
Tool for automatic PS5 executables porting to Linux and Windows
Readme GPL-2.0
174 MiB
0 Stars 1 Watchers 0 Forks
v0.1.2
Latest
2026-10-18 21:51:30 -05:00
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