• dean released this 2026-10-18 22:54:30 -05:00 | 0 commits to main since this release

    📅 Originally published on GitHub: Fri, 16 Oct 2026 20:56:27 GMT
    🏷️ Git tag created: Fri, 16 Oct 2026 20:54:20 GMT

    Fixed Welcome Hub Widgets Automatically restores NPXS40063 (Welcome Hub) to its native widget URI (pshome:explorehub), categoryType = 67108864, and dispLocation = 147 across app.db and appinfo.db.

    Also adds a dedicated 1-click Repair Welcome Hub button in the dashboard toolbar.

    Downloads
  • dean released this 2026-10-18 22:54:31 -05:00 | 1 commits to main since this release

    📅 Originally published on GitHub: Fri, 16 Oct 2026 17:04:56 GMT
    🏷️ Git tag created: Fri, 16 Oct 2026 16:51:42 GMT

    What's New in v1.2.0:

    • Batch Mode (Queue Multiple Changes): Moving apps, hiding tiles, or pinning icons no longer restarts SceShellUI after every single click. Queue as many changes as you want inside the dashboard, then click Apply & Reload PS5 UI once when finished.
    • Pin Icons to Home Screen (Issue #5): Added a Pin / Unpin button next to every tile (pinnedStatus = 1) so you can lock your favorite apps/games to the front of a tab.
    • Fixed Missing "TS" Media Tile (Issue #6): Fixed process ID resolution in SceAppInstUtil and added a RAM-backed TEMP TABLE SQL fallback so the TabShifter ("TS") shortcut tile is guaranteed to appear on the Media tab across FW 12.xx, 13.00, 13.40, 13.42, and 13.60.
    • Welcome Hub Widget Protection & Auto-Repair: Hiding/unhiding system tiles now preserves categoryType = 67108864 and native HUBAPP_URI values so the Welcome Hub (NPXS40063) never loses its widgets, and automatically repairs NPXS40063 from .bak if it was affected by an earlier version.
    • Clean UI Reload: Removed the tbl_version sync_index bump to prevent the brief "Rebuilding database" popup when SceShellUI reloads.
    Downloads
  • dean released this 2026-10-18 22:54:32 -05:00 | 3 commits to main since this release

    📅 Originally published on GitHub: Thu, 15 Oct 2026 14:51:39 GMT
    🏷️ Git tag created: Thu, 15 Oct 2026 14:34:37 GMT

    EDIT - v1.1.0 Update is now live:

    Thanks for all the feedback and database dumps, here are the following fixes:

    • Fixed Padlock Icons: Preserves original appType values (1 for PS5 games, 5 for homebrew) and removes the AppInstallAll fallback that was triggering an OS license check on fpkgs/dumps. Also added native categoryType = 61440 support for PS4 (CUSA) games.

    • Reboot Persistence: Uses Sony's native hidden dispLocation = 1 + emsDeletedFlag so PS Store and bloatware stay hidden across cold boots.

    • More System Tiles (PSGFX style): Exposed Media Gallery, Disc Player, Music Home, Discover, Welcome Hub, and All Apps in the dashboard list so you can individually hide or move them (and removed Welcome Hub from the 1-click bloat sweep so your storage widget stays untouched by default).

    • Confirmed Support for FW 12.02, 13.00, 13.40, and 13.60: Fixed query handling for missing Title IDs on lower firmwares.

    Downloads
  • v1.0.0 e2626def0c

    dean released this 2026-10-15 01:00:14 -05:00 | 12 commits to main since this release

    📅 Originally published on GitHub: Thu, 15 Oct 2026 01:52:01 GMT
    🏷️ Git tag created: Wed, 14 Oct 2026 13:34:24 GMT

    Initial release of PS5 TabShifter.

    • Move any game or homebrew app between [GAMES] and [MEDIA] tabs.
    • Hide useless offline PSN bloatware (PS Store, PS Plus, Remote Play, Share Play).
    • Full support for FW 13.60 dual-database structure (appinfo.db + app.db).
    • Includes native PS5 tile (TBSH00001) with "TS" icon, deletable via DualSense Options -> Delete.
    Downloads